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Training Three.js - Create Your Interactive 3D Experiences in 35h

Ref: GOV713
10 people max.
$6,300 HT / per person
−15% from 2 people−30% from 3 people−50% from 5 people
Pay in 3 installments · +$180/day onsite · +$540 with certification exam
5 days
Remote

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Learning objectives

  • Discover the fundamentals of Three.js and WebGL
  • Install and configure a Three.js environment
  • Create basic 3D scenes with geometries
  • Manipulate cameras, controls, and simple animations
  • Add lights, materials, and realistic textures
  • Integrate user interactions and optimized exports

The Learni story

Founded by passionate learning and innovation experts, Learni's mission is to make professional training accessible to everyone, anywhere in the world. Our team operates in major hubs — London, New York, Boston — and internationally, to support talents and organizations in upskilling.

Don't let this gap widen

Why this program matters

  • Without Three.js, 75% of web devs fail interactive 3D projects, losing 30% of high-tech client contracts according to Stack Overflow.

  • Your competitors are capturing the rising 40% UX 3D budgets (Gartner 2023), while you stagnate on flat sites.

  • Imagine missing a 10k€ immersive mission due to camera bugs or slow rendering.

  • With this training, avoid these pitfalls, boost your employability by 50% on LinkedIn, transform ideas into monetizable wow experiences starting tomorrow.

Allan Busi
Allan Busi

Learni Trainer · Expert

73%productivity gap
×3cost of inaction

Program

Module 1Introduction to Three.js: installation and first scene (WebGL, renderer, scene)

Dive into Three.js by installing the environment via CDN or npm, configure your first scene with camera and renderer, complete practical exercises on a rotating cube, test live in the browser, produce an exportable interactive deliverable for your portfolio.

Module 2Geometries and materials: basic modeling (Mesh, primitive shapes)

Create spheres, cylinders, and planes with MeshBasicMaterial, apply colors and wireframes, chain exercises on complex assemblies, integrate textures via loaders, generate a custom 3D model, optimize for immediate web performance.

Module 3Camera and controls: immersive navigation (OrbitControls, Trackball)

Master PerspectiveCamera and OrthographicCamera, implement OrbitControls for smooth rotations, practice zooms and panoramas through real cases like virtual tours, test mobile touch interactions, deliver an ultra-realistic navigable demo.

Module 4Lights and shadows: realistic rendering (PointLight, DirectionalLight)

Add PointLight, AmbientLight, and SpotLight for dramatic effects, enable shadows with ShadowMap, experiment with reactive Phong and Lambert materials, create lit scenes like e-commerce products, export photorealistic renders.

Module 5Animations and integration: complete projects (Tween, interactions)

Animate objects with Tween.js and requestAnimationFrame, integrate click and hover events, assemble a final interactive project like a 3D gallery, optimize for mobile and VR, produce a share-ready portfolio with commented source code.

Evaluation method

  • Daily interactive quizzes, graded final project, skills self-assessment

Learning method

  • 70% hands-on practice on real exercises, 30% applied theory, real web case studies

Methods, materials and delivery

The Training Three.js - Create Your Interactive 3D Experiences in 35h program is delivered onsite or remote (blended-learning, e-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Three.js - Create Your Interactive 3D Experiences in 35h program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Three.js - Create Your Interactive 3D Experiences in 35h program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are eligible for corporate training budgets and employer-funded plans.

Verified reviews

What our learners

4.9 · +100 verified reviews
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
Read all reviews
Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

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