Three.js Training - Master Interactive Web 3D in 5 Days

$5,775

  • 5 days
  • Onsite
  • 10 people max.
Ref: LUS485
10 people max.
$5,775
In-company rate: from $10,395 for the whole team
On-site and certification exam on quote
5 days
Onsite

Don't let this gap widen

Why this program matters

  • Without Three.js, your websites stay flat and dull, losing 70% of user engagement according to Google studies on 3D immersion.

  • Risk a 40% drop in organic traffic against immersive competitors like Shopify and Nike.

  • Imagine losing 25% of e-commerce conversions because your products do not animate in 3D.

  • In 2024, 60% of top sites use WebGL, shutting you out of premium leads.

  • Our intro training prevents these losses: go from zero to expert in 5 days and boost your projects starting tomorrow.

Célian Lebacle, Learni trainer · Web & mobile expert
Célian Lebacle

Learni trainer · Web & mobile expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

41,305 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft
  • Atos

Every program built with a dedicated engineer

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Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft, Microsoft and Atos.

Three.js training objectives

  • Discover the fundamentals of Three.js for web 3D
  • Install and configure a Three.js environment
  • Create basic 3D scenes with simple geometries
  • Manipulate materials, textures, and realistic lighting
  • Animate objects and cameras for smooth interactions
  • Integrate Three.js into a responsive web application
  • Develop a complete interactive 3D project

Program

Three.js curriculum: 5 modules over 5 days

Module 1 : Introduction to Three.js: installation and first 3D scene (WebGL tools, Scene, Renderer)

Dive into Three.js by installing the library via npm, set up your development environment with VS Code and a local server, create your first scene with a camera and rotating cube, test real-time interactive renders, perform practical exercises to visualize simple 3D transformations, and produce a deliverable: a web page with manual object rotation.

Module 2 : Geometries and materials: basic modeling (Mesh, Geometry, Material tools)

Explore geometric primitives like spheres and cylinders, apply Basic and Phong materials for realistic effects, manipulate imported textures via loaders, chain exercises on mesh customization, integrate wireframes and soft shadows, and finalize a deliverable: an interactive gallery of textured 3D shapes ready to integrate.

Module 3 : Lighting and cameras: visual realism (Lights, PerspectiveCamera, OrbitControls tools)

Master Ambient, Directional, and Point lights for professional lighting, position cameras with smooth orbital controls, optimize renders with Fog and shadows, practice on concrete cases like a nighttime illuminated scene, test keyboard-mouse interactions, and generate a deliverable: a navigable 3D view with immersive lighting effects.

Module 4 : Animations and interactions: bring your scenes to life (Tween.js, Raycaster, EventListeners tools)

Animate objects with rotations, translations, and scales via requestAnimationFrame, implement click detections for user interactions, integrate timelines for smooth sequences, apply to projects like a rotating 3D portfolio, debug live performance, and produce a deliverable: a gesture-reactive animated scene.

Module 5 : Final project and optimization: complete web integration (GLTF loaders, performance optimization tools)

Load external models in GLTF for increased complexity, optimize with LOD and texture compression, integrate into a responsive site with Bootstrap, test on mobile and desktop, refine a personal 3D portfolio, receive personalized feedback, and leave with a deliverable: a turnkey project deployable on GitHub Pages.

How Three.js skills are assessed

  • Daily interactive quizzes
  • Final project evaluated in pairs
  • Pre/post skills self-assessment

How the Three.js course is taught

  • 70% hands-on practice on real exercises
  • 30% theory applied immediately
  • Project-based method for optimal retention

Three.js training: access and practical arrangements

The Three.js Training - Master Interactive Web 3D in 5 Days program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Three.js Training - Master Interactive Web 3D in 5 Days program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Three.js Training - Master Interactive Web 3D in 5 Days program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

How Learni guarantees the quality of your Three.js training

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Three.js: frequently asked questions

Which tools are used in Three.js Training training?+
Hands-on work runs on webGL tools, scene, renderer, mesh, geometry and material tools. Those tools come from the Three.js Training program itself, delivered on site over 5 days, so participants practise on the stack they will use at work.
What can participants do after Three.js Training training?+
They can discover the fundamentals of Three.js for web 3D, install and configure a Three.js environment and create basic 3D scenes with simple geometries. Those are the stated objectives of the Three.js Training program at Beginner level, checked by the end-of-session assessment.
What does the Three.js Training program cover, day by day?+
Day 1: Introduction to Three.js: installation and first 3D scene (WebGL tools, Scene, Renderer). Day 2: Geometries and materials: basic modeling (Mesh, Geometry, Material tools). Day 3: Lighting and cameras: visual realism (Lights, PerspectiveCamera, OrbitControls tools). Day 4: Animations and interactions: bring your scenes to life (Tween.js, Raycaster, EventListeners tools). Day 5: Final project and optimization: complete web integration (GLTF loaders, performance optimization tools). The Three.js Training program runs over 5 days, delivered on site.
How is Three.js Training training assessed?+
Assessment relies on daily interactive quizzes, final project evaluated in pairs and pre/post skills self-assessment. Learni issues a completion certificate together with the individual assessment report at the end of the Three.js Training program, which an L&D team can file as evidence.
How much does Three.js Training training cost per participant?+
Three.js Training training costs $5,775 per participant. For an in-company team, the flat rate starts at $10,395 for the whole group, up to 8 people. The detailed quote, sent within one business day, adjusts the amount to the format and how far the syllabus is tailored to your team.
How long does Three.js Training training take?+
5 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Three.js Training training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Three.js Training training?+
Basic knowledge of HTML, CSS, and JavaScript.
Is a certificate issued after Three.js Training training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Three.js Training training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
Your professional training, anywhere

Let's build your Three.js learning path.

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