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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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The Training: Mastering Interactive 3D for the Web with Three.js: From Initiation to Creating Complex Scenes training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training: Mastering Interactive 3D for the Web with Three.js: From Initiation to Creating Complex Scenes training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training: Mastering Interactive 3D for the Web with Three.js: From Initiation to Creating Complex Scenes training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Introduction to real-time 3D, basic 3D concepts (mesh, camera, light, materials), installation and setup of a Three.js project, first scene and render management, manipulation of simple objects (cube, sphere, plane), understanding the coordinate system and transformations (position, rotation, scale), first camera movements and navigation in the scene.
Adding and managing lights (ambient, directional, spot, point), creating advanced materials and texture management, manual animation of objects (requestAnimationFrame), notions on the Three.js animation engine (Tween, morphing, keyframes), introduction to user interaction management (mouse, keyboard), introduction to importing 3D models (GLTF, OBJ), scene organization and object hierarchy (groups, parent/child).
Performance optimization (reducing load, memory management), rendering optimization techniques (LOD, frustum culling, compressed textures), integration of scenes into front-end frameworks (React, Vue), adding UI overlay to enrich the experience, deployment and hosting (static hosting, asset management), practical case: creating a mini interactive 3D application (product simulation, architectural visualization, or simple game), tips for continuing learning and staying up-to-date on web 3D technology.
Target audience
Web developers, integrators, graphic designers, designers, and anyone with basic JavaScript knowledge wishing to create interactive 3D experiences for the web
Prerequisites
Good knowledge of HTML, CSS, and basic JavaScript
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