Training Blender - Mastering Basic 3D Modeling

$4,620

  • 4 days
  • Onsite
  • 10 people max.
Ref: TFO970
10 people max.
$4,620
In-company rate: from $7,865 for the whole team
On-site and certification exam on quote
4 days
Onsite

Don't let this gap widen

Why this program matters

  • Without Blender basics, 70% of beginners waste 20 hours on pointless interface fumbling, delaying critical projects by 2 weeks on average according to 3D freelance studies.

  • Studios demand these skills: 85% of 3D modeling job postings list Blender as required, risking exclusion from 40% of annual assignments and career stagnation.

  • Your company incurs hidden costs of 5000€ per poorly trained external hire, impacting deadlines and budget.

  • Master Blender as a novice right now to avoid these losses and boost productivity immediately.

Célian Lebacle, Learni trainer · Web & mobile expert
Célian Lebacle

Learni trainer · Web & mobile expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

41,182 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft
  • Atos

Every program built with a dedicated engineer

  • OpenAI
  • Anthropic
  • Mistral AI
  • NVIDIA
  • Google
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  • Microsoft Dynamics 365
  • Salesforce
  • ServiceNow
  • SAP
  • Oracle
  • Cisco
  • Fortinet
  • Palo Alto Networks
  • Aruba
  • VMware
  • Red Hat
  • Databricks
  • Snowflake
  • OVHcloud
  • Notion
  • AMD
  • Apple

Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft, Microsoft and Atos.

Blender training objectives

  • Master the Blender interface for a smooth professional training experience
  • Develop basic polygonal 3D modeling skills
  • Design simple objects with basic texturing and UV mapping
  • Implement lighting, materials, and basic rendering in a business context
  • Optimize models for export and integration into certified projects
  • Prepare a professional portfolio through practical exercises

Program

Blender curriculum: 4 modules over 4 days

Module 1 : Discovering Blender: interface and navigation (essential tools, viewport, keyboard shortcuts)

Discover Blender's intuitive interface through a guided immersion, navigate fluidly in 3D views, master shortcuts for immediate efficiency gains. Practice object selection, basic transformations, and create your first modeled cube, with hands-on exercises on simple shapes. End with a deliverable: basic exported scene, ready for future professional modeling iterations.

Module 2 : Blender Modeling: primitives and editing (polygons, extrusions, loop cuts)

Dive into polygonal modeling with Blender, edit meshes via precise extrusions, loop cuts, and bevels for organic shapes. Apply modifiers like subdivide and mirror on concrete everyday object cases, create a complete low-poly model. Integrate real-time feedback, produce a modeled deliverable: realistic bottle with clean topology, optimized for advanced texturing.

Module 3 : Blender Texturing: UV and materials (unwrap, shaders, baking)

Master UV unwrapping in Blender for distortion-free texturing, apply PBR materials with custom shader nodes. Test texture baking on complex models, integrate external images via Photoshop bridge. Practice on real projects like a low-poly character, generate diffuse, normal, and specular maps. Final deliverable: textured asset exported in standard formats, ready for corporate animation.

Module 4 : Blender Rendering and Optimization: lighting, cycles, export (HDRI, basic compositing)

Set up HDRI lighting and procedural lights in Blender for realistic renders via Cycles engine, optimize scenes with denoising and passes. Practice simple compositing, export in pro formats like FBX or glTF. Create a final portfolio-ready render on a complete scene, integrate post-production touch-ups. Deliverable: portfolio showpiece with source files, certifying your beginner 3D modeling skills.

How Blender skills are assessed

  • Daily interactive quizzes on Blender tools
  • Final modeled and rendered project evaluated by experts
  • Qualiopi attestation issued based on acquired skills

How the Blender course is taught

  • 70% hands-on practice with Blender in real time
  • 30% theory applied to concrete business cases
  • Progressive exercises based on real client projects
  • Unlimited post-training video support for review

Blender training: access and practical arrangements

The Training Blender - Mastering Basic 3D Modeling program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Blender - Mastering Basic 3D Modeling program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Blender - Mastering Basic 3D Modeling program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

How Learni guarantees the quality of your Blender training

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Blender: frequently asked questions

Which tools are used in Blender training?+
Hands-on work runs on essential tools, viewport, keyboard shortcuts, polygons, extrusions and loop cuts. Those tools come from the Blender program itself, delivered on site over 4 days, so participants practise on the stack they will use at work.
What can participants do after Blender training?+
They can master the Blender interface for a smooth professional training experience, develop basic polygonal 3D modeling skills and design simple objects with basic texturing and UV mapping. Those are the stated objectives of the Blender program at Beginner level, checked by the end-of-session assessment.
What does the Blender program cover, day by day?+
Day 1: Discovering Blender: interface and navigation (essential tools, viewport, keyboard shortcuts). Day 2: Blender Modeling: primitives and editing (polygons, extrusions, loop cuts). Day 3: Blender Texturing: UV and materials (unwrap, shaders, baking). Day 4: Blender Rendering and Optimization: lighting, cycles, export (HDRI, basic compositing). The Blender program runs over 4 days, delivered on site.
How is Blender training assessed?+
Assessment relies on daily interactive quizzes on Blender tools, final modeled and rendered project evaluated by experts and qualiopi attestation issued based on acquired skills. Learni issues a completion certificate together with the individual assessment report at the end of the Blender program, which an L&D team can file as evidence.
How much does Blender training cost per participant?+
Blender training costs $4,620 per participant. For an in-company team, the flat rate starts at $7,865 for the whole group, up to 8 people. The detailed quote, sent within one business day, adjusts the amount to the format and how far the syllabus is tailored to your team.
How long does Blender training take?+
4 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Blender training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Blender training?+
Daily use of a computer, basic knowledge of drawing or geometry, familiarity with basic graphic software.
Is a certificate issued after Blender training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Blender training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
Your professional training, anywhere

Let's build your Blender learning path.

30 minutes with a learning advisor. No commitment. No sales pitch dressed up as a demo.

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