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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
Which format do you prefer?
30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without this training, risk 40% time lost on inefficient workflows, basic renders rejected by 70% of pro clients, crushing competition from certified Blender modelers who capture 80% of freelance jobs on Malt and Upwork.
Your projects drag on, budgets explode (+25% overtime hours), portfolios stagnate against amateur visuals.
Invest 35h to multiply productivity x3, land contracts at 5k€+, and dominate the 3D market in 2024.
The Blender Intermediate Training - Create Professional 3D Models in 5 Days training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Blender Intermediate Training - Create Professional 3D Models in 5 Days training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Blender Intermediate Training - Create Professional 3D Models in 5 Days training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into dynamic sculpting with Dyntopo and Multires, apply advanced modifiers like Boolean and Array for complex shapes, complete exercises on a design furniture piece and a low-poly character, optimize topology with RetopoFlow, produce an exportable model ready for texturing, while gaining speed and precision for your daily projects.
Deploy distortion-free UV maps via smart unwrap and projection, integrate PBR textures with Shader Editor nodes, test on a realistic vehicle and architectural environment, bake AO and normal maps for optimization, create infinite procedural materials, transform your models into pro assets ready for Unity or Unreal integration.
Set up HDRI and three-point pro lighting setups, master Light and World nodes for cinematic atmospheres, render complex scenes with denoising and adaptive sampling, compare Cycles and EEVEE in real-time on a modern interior, export in 4K HDR, boost the visual quality of your renders to impress clients and portfolios.
Build armature rigs with IK/FK and constraints, animate walk cycles and facial expressions on a humanoid character, use Graph Editor and Dope Sheet to polish timing and easing, integrate drivers for automations, test in interactive viewport, deliver a short loopable animation, gain autonomy for motion design and video games.
Assemble a complete project (product or animated scene) integrating modeling, texturing, lighting, and animation, optimize with LOD and proxies for performance, export in Alembic/FBX/GLTF, review in peer-review, prepare portfolio and CV, leave with source files and expert tips to excel immediately in 3D production.
Target audience
3D graphic designers, animators, product designers, visual architects seeking to upskill in Blender.
Prerequisites
Mastery of Blender basics (navigation, simple polygonal modeling), knowledge of 3D interfaces, equipped computer (GPU recommended).
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