Loading...
Please wait a moment
Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
Which format do you prefer?
30 free minutes with a training advisor — no commitment.
Loading available slots...
Professional Training training in New York in September 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Artificial Intelligence training in Cardiff in May 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Professional Training training in Dallas in July 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Artificial Intelligence training in San Francisco in October 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Don't let this gap widen
Without Godot beginner training, 70% of beginners give up after weeks of frustration facing the complex interface, losing 200 hours on scattered tutorials and unresolved bugs.
Your prototypes remain unplayable, miss 80% of indie opportunities on itch.io where Godot games excel.
Risk failed projects like 60% of solo devs without solid basics, avoid hidden costs of endless rewrites, miss the 2D games market boom estimated at 50Md€ by 2025.
Invest 14h to master and monetize now.
The Godot Training - Create Your First Video Games in 2 Days training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Godot Training - Create Your First Video Games in 2 Days training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Godot Training - Create Your First Video Games in 2 Days training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into Godot from the morning by installing the open-source editor, explore the intuitive interface with scene, file, and inspector panels, create your first 2D project by importing sprites and organizing hierarchical nodes, complete practical exercises on manipulating positions, rotations, and scales, build a simple scene with a movable character, end with a deliverable: basic platform prototype ready to play, motivating for the rest.
Move on to GDScript scripting to animate your game, code smooth movements, detected collisions, and realistic jumps through guided exercises, integrate a user interface with buttons and dynamic scores, test player-enemy interactions in concrete cases inspired by popular games, refine with signals and tween animations, finalize with HTML5 and Windows export of your complete game, leave with a personal exportable portfolio ready for Steam or itch.io.
Target audience
Beginners in development, indie creators, computer science students upskilling.
Prerequisites
Basic computer skills, optional programming knowledge, passion for video games.
Loading...
Please wait a moment





























