Rigorous trainer selection
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
- Triple validation: technical, pedagogical, sectoral.
- Minimum rating 4.8/5 over the last 12 sessions.
Describe your need, get a tailored program and a pre-filled quote in 3 min. A 100% free call with an advisor.
1 seat held for the next session
Request a call back and an advisor reaches you within 24 business hours, Monday to Saturday.

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.
Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.
Don't let this gap widen
Without mastery of 2D game programming with Raylib, beginners waste an average of 4 to 6 months on scattered tutorials and constant bugs, tripling their frustrations.
80% of indie projects fail at the prototype stage due to lack of solid foundations, resulting in losses of 2 000 € in wasted time and tools.
Each month without skills delays your first launch on itch.io or Steam, blocking 70% of freelance opportunities in the emerging game dev field.
Your career stagnates: junior competitors are already publishing while you miss project calls and investors, risking rapid obsolescence in an exploding market.
Presentation of Raylib and its advantages in game development. Step-by-step installation on Windows/Linux/Mac. Creation of your first Raylib project in C. Exploration of the basic structure and compilation of the first program.
Window management, coordinate system, drawing simple shapes (rectangles, circles, lines). Introduction to colors and FPS management. Practical exercise: creation of an interactive drawing board.
Importing and displaying bitmap sprites, transparency management, basic sprite animation. Using custom fonts and displaying dynamic text.
Keyboard and mouse input detection, simple collision management. Programming a game loop. Basic game architecture with Raylib. Practical exercise: creation of a mini Pong game.
Guided design and implementation of a complete game (menu, gameplay, score, sounds), application of learned concepts. Tips for publishing and sharing your game.
The Training: Develop Your First 2D Games with Raylib - Complete for Beginners program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.
The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.
For the smooth delivery of the Training: Develop Your First 2D Games with Raylib - Complete for Beginners program, the following equipment is required:
For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.
Assessment of skills acquired during the Training: Develop Your First 2D Games with Raylib - Complete for Beginners program is performed through:
Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.
Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.
Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.
No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.
Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.
A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
DéveloppementIndustry-certified
DéveloppementIndustry-certified
DéveloppementIndustry-certified
DéveloppementIndustry-certified
DéveloppementIndustry-certified
DéveloppementIndustry-certified
Mapping & GISIndustry-certified
Mapping & GISIndustry-certified
Mapping & GISIndustry-certified
Mapping & GISIndustry-certified
Mapping & GISIndustry-certified
Mapping & GISIndustry-certified
Automation & workflowsIndustry-certified
Automation & workflowsIndustry-certified
Automation & workflowsIndustry-certified
Automation & workflowsIndustry-certified
Automation & workflowsIndustry-certified
Automation & workflowsIndustry-certifiedAvailable on-site and remotely. Pick your city to see the local training center.
30 minutes with a learning advisor. No commitment. No sales pitch dressed up as a demo.