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Training Chaos Engineering - Optimizing Game Resilience

Ref: EXT626
10 people max.
From $5,775 HT / per person
On-site on request · +$540 with certification exam
5 days
Onsite

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Microsoft
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ArcelorMittal
Equans
EDF
Ubisoft
Microsoft
Aptar
ArcelorMittal
Equans
EDF
Ubisoft
Microsoft
Aptar
ArcelorMittal
Equans
EDF
Ubisoft
Microsoft
Aptar
ArcelorMittal
Equans
EDF
Ubisoft
Microsoft
Aptar
ArcelorMittal
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Learning objectives

  • Master the principles of Chaos Engineering applied to video game development
  • Develop resilience testing strategies in Unity and Unreal Engine environments
  • Design realistic failure scenarios to improve game stability
  • Implement monitoring and observability tools tailored to game productions
  • Optimize team professional skills for enterprise certification projects
  • Integrate Chaos Engineering into Game Design and quality assurance processes
A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Don't let this gap widen

Why this program matters

  • Video games that fail to master Chaos Engineering suffer an average of 35% more production crashes according to recent industry studies.

  • These incidents cause a 22% loss of monthly active players in the first six months.

  • Studios watch their reputation and revenue decline against increasingly stable competition.

  • Not investing in these skills exposes teams to costly delays and rapid technical obsolescence.

  • Anticipate these risks by training your employees now.

Youcef TAHRI
Youcef TAHRI

Learni trainer · Management expert

73%productivity gap
×3cost of inaction

Program

Module 1Theme: Introduction to Chaos Engineering in Unity (principles, tools, initial scenarios)

Participants discover the fundamentals of Chaos Engineering adapted to video game development. They explore tools such as Chaos Monkey for Unity, identify critical failure points in existing projects, and design simple experiments involving network latency and memory crashes. Real-world cases from AAA productions are analyzed, with practical exercises on provided prototypes. Deliverables include an initial risk report and a first system dependency map.

Module 2Theme: Chaos Engineering with Unreal Engine (performance testing, fault injection)

The day focuses on Unreal Engine and applying Chaos Engineering to test the stability of blueprints and C++ code. Learners configure fault injection tools, simulate GPU failures and multiplayer desynchronizations, then measure the impact on framerates and user experience. Practical exercises on complex scenes enable the generation of deliverables such as resilience dashboards and architecture recommendations.

Module 3Theme: Game Design and Chaos Engineering (designing resilient systems)

This session connects Game Design and Chaos Engineering to create mechanics capable of handling unforeseen events. Professionals learn to integrate automated feedback loops, test game balance under stress, and design elegant fallback modes. Practical work on gameplay mockups with Unity and Unreal Engine results in iterated prototypes and documentation of resilient design patterns.

Module 4Theme: Automation and monitoring in Chaos Engineering (advanced tools, pipelines)

Trainees automate Chaos Engineering campaigns within CI/CD pipelines for video game projects. They deploy real-time monitoring solutions, analyze performance metrics, and optimize alert thresholds. Concrete use cases from game companies enable the production of reusable scripts and simulated incident reports as final deliverables of the day.

Module 5Theme: Synthesis and Chaos Engineering certification for video games (final project)

The final day is dedicated to an integrative project where each participant designs and executes a complete Chaos Engineering campaign on a game prototype. Unity and Unreal Engine tools are combined to validate overall resilience. Group presentations, feedback sessions, and delivery of certification materials conclude the training, with a focus on professional application.

Evaluation method

  • Final MCQ on advanced Chaos Engineering concepts
  • Practical project evaluated on the quality of scenarios and deliverables
  • Oral presentation and analysis of real business cases

Learning method

  • Daily practical workshops on dedicated machines
  • Access to code repositories and Unity/Unreal templates
  • Personalized feedback from game engineering experts
  • Online resources post-training for 6 months

Methods, materials and delivery

The Training Chaos Engineering - Optimizing Game Resilience program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Chaos Engineering - Optimizing Game Resilience program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Chaos Engineering - Optimizing Game Resilience program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

FAQ

Frequently asked questions

How much does the Training Chaos Engineering - Optimizing Game Resilience training cost?+
The price is $5,775 (USD) per participant. A detailed quote is sent within one business day.
How long is the Training Chaos Engineering - Optimizing Game Resilience training?+
The training lasts 5 journées, available live online (US time zones) or on-site at your offices.
How is this training paid for?+
Most US teams pay directly through their company (L&D or training budget). We invoice in US dollars and accept bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
Are there any prerequisites?+
Confirmed mastery of Unity or Unreal Engine, experience in C# or C++, practice in Game Design and design of complex systems in production.
Is a certificate delivered at the end?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report.
Does Learni provide the equipment?+
No. A computer and stable internet connection are required for the participant. Learni provides the educational platform, the trainer and all course materials.
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