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Training Steam SDK 2026 - Integrate Steamworks into Your Games

Ref: IFH319
10 people max.
5500€ HT / per person
−15% from 2 people−30% from 3 people−50% from 5 people
Pay in 3 installments · +$170/day onsite · +$500 with certification exam
5 journées
distanciel

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Learning objectives

  • Master the basics of Steam SDK 2026 to integrate Steamworks into professional projects
  • Develop skills in Steam authentication and certified session management
  • Design achievements and leaderboards via Steam SDK to boost player engagement
  • Implement Steam multiplayer in professional training adapted for companies
  • Optimize game publishing and monetization on Steam with advanced SDK tools
  • Acquire practical skills to deploy Steam-compatible games in a corporate setting

The Learni story

Founded by passionate learning and innovation experts, Learni's mission is to make professional training accessible to everyone, anywhere in the world. Our team operates in major hubs — London, New York, Boston — and internationally, to support talents and organizations in upskilling.

Don't let this gap widen

Why this program matters

  • Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.

  • Organizations that don't train their talents on key topics see their competitiveness drop.

  • Every quarter without training is a gap widening with competitors who invest.

  • The cost of inaction quickly exceeds that of well-targeted training.

Fouzi Benzidane
Fouzi Benzidane

Learni Trainer · Expert

73%productivity gap
×3cost of inaction

Program

Module 1Steam SDK 2026 Installation: Initial Setup and First Tests (Unity/Unreal)

Discover the installation of Steam SDK 2026 on Windows and Linux, configure key APIs like SteamClient and SteamUser, perform your first calls through practical C++ exercises, integrate into Unity to test basic authentication, generate detailed logs, and produce a functional prototype with immediate validation by our certified trainers.

Module 2Steam SDK 2026 Authentication: User Management and Secure Sessions

Dive into Steam SDK 2026 authentication, implement SteamUser for automatic login, manage session tickets with SteamAuth, test real error cases remotely, develop a reusable module for your games, analyze data flows via Steamworks Web API, and validate with a multi-platform connection exercise.

Module 3Steam SDK 2026 Achievements: Creating and Deploying Player Rewards

Create advanced achievements with Steam SDK 2026 using SteamUserStats, define icons and descriptions via Steamworks Dashboard, program real-time triggers during gameplay, test on demo builds in small groups, integrate hidden progressions to retain players, and deploy a complete system with analytics reports to measure impact.

Module 4Steam SDK 2026 Multiplayer: Matchmaking and Optimized P2P Networking

Master Steam SDK 2026 networking with SteamNetworking for lobbies and P2P, configure matchmaking via SteamMatchmaking, simulate multiplayer games remotely with max 10 participants, manage latency and packet security, develop a cooperative game prototype, and optimize performance with integrated Steam profiling.

Module 5Steam SDK 2026 Publishing: Monetization and Final Store Deployment

Finalize your project with Steam SDK 2026 for Steam Direct publishing, integrate SteamInventory for microtransactions, prepare certified builds via SteamPipe, test compliance with Steamworks guidelines, generate DLC and Workshop reports, and deploy a complete game with coaching for submission to the Steam Store in a corporate context.

Evaluation method

  • Daily interactive quizzes on Steam SDK 2026 to validate learning outcomes
  • Final project: complete Steamworks integration into a game prototype
  • Qualiopi certified attestation recognized in professional training

Learning method

  • 70% hands-on with real-time Steam SDK 2026 exercises
  • 30% theory through live demos and Steamworks case studies
  • Groups limited to 10 for personalized support
  • Post-training resources: source codes and video tutorials

Methods, materials and delivery

The Training Steam SDK 2026 - Integrate Steamworks into Your Games program is delivered onsite or remote (blended-learning, e-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Steam SDK 2026 - Integrate Steamworks into Your Games program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Steam SDK 2026 - Integrate Steamworks into Your Games program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Learni programs are available inter-company and intra-company, onsite or remote. Enrollments are possible up to 48 business hours before the program starts. Our programs are eligible for corporate funding paths. Contact us to discuss your training project and funding options.

Verified reviews

What our learners

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TomFormation AWS — Cloud Practitioner
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Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
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« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
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« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
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« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
Read all reviews
Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

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