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Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers

Ref: QXD141
8 people max.
From $3,465 HT / per person
Pay in 3 installments · On-site on request · +$540 with certification exam
3 days
Remote

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Learning objectives

  • Understand the role of ProtoPie in the interactive design process
  • Create high-fidelity interactive prototypes with ProtoPie
  • Manage variables, conditions and logic for advanced interactions
  • Synchronize multiple devices and use sensors
  • Export, test and share prototypes effectively
  • Integrate ProtoPie into a collaborative design workflow

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Don't let this gap widen

Why this program matters

  • Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.

  • Organizations that don't train their talents on key topics see their competitiveness drop.

  • Every quarter without training is a gap widening with competitors who invest.

  • The cost of inaction quickly exceeds that of well-targeted training.

Imed BEN AMOR
Imed BEN AMOR

Learni trainer · Development expert

73%productivity gap
×3cost of inaction

Program

Module 1ProtoPie Fundamentals and First Prototype

Presentation of ProtoPie and its positioning. Discovery of the interface, import of files from Figma/Sketch/XD. First steps: creation of a simple prototype, addition of basic interactions (tap, click, drag). Settings for animations and transitions. Hands-on with the main triggers and responses.

Module 2Advanced Interactions, Variables and Logic

Use of variables (numeric, boolean, string). Creation of conditional interactions and use of logic (If/Else). Manage states and reusable components. Manipulation of 'Send/Receive' functions for prototypes with complex behaviors. Practical exercises on mobile and desktop interfaces.

Module 3Multi-Device Prototyping, Sensors and Workflow Integration

Synchronization of prototypes between multiple devices (IoT, mobile, desktop). Use of sensors (gyroscope, microphone, GPS). Test, share and export an interactive prototype for client or developer validation. Tips for integrating ProtoPie into a collaborative workflow with developers and product owners. Review, evaluation and advanced advice.

Evaluation method

  • Daily practical exercises
  • Development of a prototype project to present on the last day
  • Final MCQ on ProtoPie's advanced features

Learning method

  • Guided demonstrations and case studies
  • Hands-on scenarios based on real-world problems
  • Individual and small group practical work
  • Access to complementary video resources and articles

Methods, materials and delivery

The Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

FAQ

Frequently asked questions

How much does the Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers training cost?+
The individual price is $3,465 (USD). A detailed quote is sent within one business day.
How long is the Training: Master ProtoPie: Advanced Interactive Prototyping for UX/UI Designers training?+
The training lasts 3 journées, available live online (US time zones) or on-site at your offices.
How is this training paid for?+
Most US teams pay directly through their company (L&D or training budget). We invoice in US dollars and accept bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
Are there any prerequisites?+
Have basic knowledge in UX/UI design and on classic wireframing tools (Figma, Sketch or Adobe XD).
Is a certificate delivered at the end?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report.
Does Learni provide the equipment?+
No. A computer and stable internet connection are required for the participant. Learni provides the educational platform, the trainer and all course materials.
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