Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming

$3,465

  • 3 days
  • Onsite
  • 8 people max.
Ref: XNF826
8 people max.
$3,465
In-company rate: from $6,290 for the whole team
On-site and certification exam on quote
3 days
Onsite

Don't let this gap widen

Why this program matters

  • Without mastery of creating a video game like Pac-Man from A to Z, beginners lose an average of 200 hours to chaotic coding and basic errors.

  • 70 % of amateur projects fail before the testable phase, generating unnecessary costs of 3 000 à 10 000 € in tools, time, and frustrations.

  • For teachers and trainers, the absence of playful programming causes 50 % student disengagement, hindering STEM success and exposing them to professional failures.

  • Each quarter without solid skills condemns your career or class to missing the opportunities in the exploding video game market.

Célian Lebacle, Learni trainer · Web & mobile expert
Célian Lebacle

Learni trainer · Web & mobile expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

41,109 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft
  • Atos

Every program built with a dedicated engineer

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Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft, Microsoft and Atos.

a Pac-Man Video Game from A to Z training objectives

  • Discover the steps to create a simple video game
  • Understand how a 2D game engine works
  • Learn to reproduce the main mechanics of the Pac-Man game (movements, basic AI, score, levels)
  • Acquire solid foundations in object-oriented programming adapted to video games
  • Structure a playful project from idea to final realization

Program

a Pac-Man Video Game from A to Z curriculum: 3 modules over 3 days

Module 1 : Discovery of the Pac-Man Game and Project Preparation

Introduction to the history and mechanics of Pac-Man. Presentation of the tools to use (code editor, graphics libraries, etc.). Installation of the development environment (Python + Pygame or JavaScript + Canvas). Breakdown of the project specifications. Getting hands-on with the program structure. First static visual elements displayed on screen (maze, characters, dots).

Module 2 : Programming the Basics of Gameplay: Movements and Collisions

Creation of a basic game loop. Handling keyboard inputs to move Pac-Man on the grid. Implementation of grid-based movements, obstacle and wall management. Collision system: eating pac-dots, intersection detection, start of score management. Introduction to the concept of sprites.

Module 3 : Ghost AI, Levels, Polishing, and Deployment

Adding ghosts: basic behavior and first AI rules (random movements, simple pursuit). Management of power pellets and ghost behavior changes. Implementation of multiple levels and difficulty progression. Integration of a score screen and win/lose conditions. Optimizations, polishing graphics and sounds. Testing, export, and sharing of the finished game. Tips for going further (adding features, customization, introduction to professional game engines).

How a Pac-Man Video Game from A to Z skills are assessed

  • Creation of a functional mini-game delivered at the end of the course
  • Continuous assessment through practical exercises at each step
  • MCQ on the fundamentals of playful programming

How the a Pac-Man Video Game from A to Z course is taught

  • Alternation between theoretical presentations, live demonstrations, and practical workshops
  • Real-world simulations with step-by-step game creation
  • Complete digital course materials provided
  • Personalized corrections and constructive feedback

a Pac-Man Video Game from A to Z training: access and practical arrangements

The Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

How Learni guarantees the quality of your a Pac-Man Video Game from A to Z training

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

a Pac-Man Video Game from A to Z: frequently asked questions

What can participants do after Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training?+
They can discover the steps to create a simple video game, understand how a 2D game engine works and learn to reproduce the main mechanics of the Pac-Man game (movements, basic AI, score, levels). Those are the stated objectives of the Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program at Beginner level, checked by the end-of-session assessment.
What does the Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program cover, day by day?+
Day 1: Discovery of the Pac-Man Game and Project Preparation. Day 2: Programming the Basics of Gameplay: Movements and Collisions. Day 3: Ghost AI, Levels, Polishing, and Deployment. The Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program runs over 3 days, delivered on site.
How is Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training assessed?+
Assessment relies on creation of a functional mini-game delivered at the end of the course, continuous assessment through practical exercises at each step and MCQ on the fundamentals of playful programming. Learni issues a completion certificate together with the individual assessment report at the end of the Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming program, which an L&D team can file as evidence.
How much does Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training cost per participant?+
Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training costs $3,465 per participant. For an in-company team, the flat rate starts at $6,290 for the whole group, up to 8 people. The detailed quote, sent within one business day, adjusts the amount to the format and how far the syllabus is tailored to your team.
How long does Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training take?+
3 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training?+
Ability to use a computer, basic knowledge of logic or algorithms recommended.
Is a certificate issued after Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Training: Creating a Pac-Man Video Game from A to Z: From Initiation to Playful Programming training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
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