Rigorous trainer selection
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
- Triple validation: technical, pedagogical, sectoral.
- Minimum rating 4.8/5 over the last 12 sessions.
Describe your need, get a tailored program and a pre-filled quote in 3 min. A 100% free call with an advisor.
1 seat held for the next session
Request a call back and an advisor reaches you within 24 business hours, Monday to Saturday.

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.
Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.
Don't let this gap widen
Without mastery of multiplayer networking, your multiplayer games suffer from recurring lags, disconnections, and synchronization bugs that ruin the player experience.
60 % of online game abandonments are caused by poorly managed network issues, generating an average loss of 40 % of in-game revenue for studios.
Each month without solid networking skills represents 15 000 € of lost debug time and launch delays of up to 3 months.
For developers and studios, this means commercial flops, studio closures, and careers put at risk in an ultra-competitive market.
Presentation of network architectures (client-server, peer-to-peer, hybrids), socket and network transport concepts, introduction to TCP/UDP protocols, analysis of the main challenges of networked games. Concrete examples on Unity and Unreal Engine.
Object state synchronization methods, client prediction strategies (client-side prediction) and rollback, interpolation/extrapolation, latency and lag management, identification and correction of error sources, techniques to limit cheating and secure network exchanges.
Connection/disconnection management, basic matchmaking, monitoring tools, deployment and scaling of a multiplayer server (hosting, scalability), practical workshop: creation of a simple multiplayer mini-game integrated with network flow analysis and debugging tools.
The Complete Training in Multiplayer Networking: Fundamentals and Best Practices for Developing Networked Games program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.
The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.
For the smooth delivery of the Complete Training in Multiplayer Networking: Fundamentals and Best Practices for Developing Networked Games program, the following equipment is required:
For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.
Assessment of skills acquired during the Complete Training in Multiplayer Networking: Fundamentals and Best Practices for Developing Networked Games program is performed through:
Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.
Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.
Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.
No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.
Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.
A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.
Game developmentIndustry-certified
Game developmentIndustry-certified
Networking & telecomsIndustry-certified
Machine learningIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Game developmentIndustry-certified
Networking & telecomsIndustry-certified
Networking & telecomsIndustry-certified
Networking & telecomsIndustry-certified
Networking & telecomsIndustry-certified
Networking & telecomsIndustry-certified
Networking & telecomsIndustry-certified
Network & systems securityIndustry-certified
Network & systems securityIndustry-certified
Network & systems securityIndustry-certified
Network & systems securityIndustry-certified
Network & systems securityIndustry-certified
Network & systems securityIndustry-certified
Operating SystemsIndustry-certified
Operating SystemsIndustry-certified
Operating SystemsIndustry-certified
Operating SystemsIndustry-certified
Operating SystemsIndustry-certified
Operating SystemsIndustry-certifiedAvailable on-site and remotely. Pick your city to see the local training center.
30 minutes with a learning advisor. No commitment. No sales pitch dressed up as a demo.