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Training Substance Painter 2026 - Professional 3D Asset Texturing

Ref: YPD791
10 people max.
4200€ HT / per person
−15% from 2 people−30% from 3 people−50% from 5 people
Pay in 3 installments · +$170/day onsite · +$500 with certification exam
4 journées
distanciel

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Learning objectives

  • Master the advanced tools of Substance Painter 2026 for professional texturing
  • Develop photorealistic and procedural materials in a corporate environment
  • Implement high-quality baking and smart masks for 3D assets
  • Optimize PBR textures for certified Unreal and Unity engines
  • Design complete texturing workflows for real-world projects
  • Deploy production-ready textured assets with optimized exports

The Learni story

Founded by passionate learning and innovation experts, Learni's mission is to make professional training accessible to everyone, anywhere in the world. Our team operates in major hubs — London, New York, Boston — and internationally, to support talents and organizations in upskilling.

Don't let this gap widen

Why this program matters

  • Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.

  • Organizations that don't train their talents on key topics see their competitiveness drop.

  • Every quarter without training is a gap widening with competitors who invest.

  • The cost of inaction quickly exceeds that of well-targeted training.

Allan Busi
Allan Busi

Learni Trainer · Expert

73%productivity gap
×3cost of inaction

Program

Module 1Substance Painter 2026 Fundamentals: Painting and Smart Masks (brushes, anchors, projections)

Dive into the advanced interface of Substance Painter 2026, configure custom brushes for precise painting on imported 3D models, explore smart masks and anchor points for non-destructive texturing, complete initial exercises on a company low-poly asset, generate quick texture variations via particles and projections, produce a textured deliverable with trainer feedback to validate professional skills.

Module 2Baking and Materials in Substance Painter: High-Fidelity Maps (AO, normal, curvature)

Learn to bake high-quality maps directly in Substance Painter 2026, parameterize cages and projections to avoid artifacts from high-poly to low-poly, integrate ready-to-use PBR materials with procedural editing, test on real video game character cases, optimize workflows with layers and fill effects, export coherent texture packs for real-time engines, reinforce practice via red-thread project on a realistic vehicle asset.

Module 3Smart Materials in Substance Painter 2026: Procedural and Realistic Wear (smart masks, generators)

Create custom smart materials in Substance Painter 2026 for fast, scalable texturing, apply wear generators, edge damage, and automated fills to complex assets, combine with procedural noise for infinite variations, simulate real environments via HDR projections and tri-planar mapping, develop a reusable company material library, refine through collaborative exercises on VFX props, deliver optimized textures ready for certification.

Module 4Optimization and Export in Substance Painter: Professional Production (LOD, UDIM, Unity/Unreal)

Finalize your red-thread project by optimizing textures for LOD and game performance, manage UDIM tiling for large-scale assets in Substance Painter 2026, configure multiple exports to Unreal Engine and Unity with PBR presets, test real-time renders and iterative corrections, integrate peer feedback for perfection, document the complete certifying workflow, depart with a professional portfolio and immediately deployable team skills.

Evaluation method

  • Multiple-choice quiz to validate Substance Painter 2026 skills at the end of the training
  • Continuous assessment through practical texturing exercises
  • Presentation of the red-thread project: textured 3D asset before the trainer

Learning method

  • Courses led by a Substance Painter expert trainer from production environments
  • Practical exercises on real company 3D assets
  • Complete red-thread texturing project over 4 days
  • Detailed course notes and digital resources provided

Methods, materials and delivery

The Training Substance Painter 2026 - Professional 3D Asset Texturing program is delivered onsite or remote (blended-learning, e-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Substance Painter 2026 - Professional 3D Asset Texturing program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Substance Painter 2026 - Professional 3D Asset Texturing program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Learni programs are available inter-company and intra-company, onsite or remote. Enrollments are possible up to 48 business hours before the program starts. Our programs are eligible for corporate funding paths. Contact us to discuss your training project and funding options.

Verified reviews

What our learners

4.9 · +100 verified reviews
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
Read all reviews
Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

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