Training Substance Painter - Mastering Advanced 3D Texturing

On quote$5,775

  • 5 days
  • Onsite
  • 10 people max.
Ref: PLS147
10 people max.
On quote$5,775
In-company rate: on quotefrom $10,395 for the whole team
On-site and certification exam on quote
5 days
Onsite

Don't let this gap widen

Why this program matters

  • Without expert mastery of Substance Painter, texture artists lose 45% of their time to manual iterations, doubling production costs on 3D assets.

  • Non-optimized textures cause 25% FPS drops in games, triggering user abandonment and commercial failures.

  • In 2024, 68% of AAA studios reject senior profiles without advanced Substance pipelines, risking project delays and loss of major contracts.

  • Every quarter without expert skills widens the gap with competitors delivering premium assets faster.

Imed BEN AMOR, Learni trainer · Development expert
Imed BEN AMOR

Learni trainer · Development expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

25,718 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft

Every program built with a dedicated engineer

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  • OVHcloud
  • Notion
  • AMD
  • Apple

Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft and Microsoft.

Learning objectives

  • Master advanced Substance Painter workflows for professional 3D assets
  • Develop complex procedural materials in a business context
  • Optimize textures for game engines and certified real-time rendering
  • Implement smart materials and intelligent masks efficiently
  • Design scalable texturing pipelines for VFX productions
  • Deploy optimized, exported textured assets for Unreal/Unity

Program

Module 1Baking and smart materials: optimized workflows in Substance Painter (high-poly to low-poly, anchors)

Immersion in advanced baking techniques to transfer high-poly details to low-poly, hands-on with custom smart materials via Substance Painter, creation of anchors for modular reuse, exercises on complex business models, production of complete PBR maps with quality validation, immediate productivity gains for your 3D projects.

Module 2Procedural materials: advanced generation with Substance Painter (nodes, noise functions)

In-depth exploration of procedural nodes in Substance Painter to build realistic materials, mastery of noise and height functions for dynamic reliefs, development of custom libraries tailored to industry needs, practical cases on video game assets, rapid iterations with real-time previews, delivery of reusable materials to boost your professional skills.

Module 3Masks and particles: complex effects in Substance Painter (particles, occlusion)

Deployment of intelligent masks and generators for fine details in Substance Painter, integration of particles for realistic wear and dirt, advanced occlusion simulation on organic geometries, practical workshops on VFX characters, interactive tests with Unity engines, creation of production-ready deliverables for business pipelines, transforming your textures into competitive assets.

Module 4Texture optimization: performance with Substance Painter (LOD, mipmaps, compression)

Focus on texture optimization via Substance Painter for maximum performance, automated LOD and mipmaps generation, lossless compression techniques, benchmarks on game and VFX assets, multi-platform export exercises, drastic file size reduction while preserving fidelity, concrete advantages for tight production deadlines.

Module 5Pipelines and projects: Substance Painter integration in business (automation, versioning)

Design of complete pipelines integrating Substance Painter with Blender and Unreal, batch baking automation scripts, versioning management with Perforce, ongoing project on a complex professional asset, peer and trainer review, certified final export, skills ready to boost your career in leading 3D studios.

Evaluation method

  • Expert multiple-choice quiz to validate acquired skills at the end of the training
  • Continuous assessment through exercises and practical projects
  • Presentation of the personalized texturing pipeline to the trainer

Learning method

  • Training sessions led by an active expert Substance Painter practitioner
  • Practical exercises on real-world game art and VFX cases
  • Ongoing project spanning 5 days for your portfolio
  • Detailed course materials and accessible Substance resources

Methods, materials and delivery

The Training Substance Painter - Mastering Advanced 3D Texturing program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Substance Painter - Mastering Advanced 3D Texturing program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Substance Painter - Mastering Advanced 3D Texturing program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Frequently asked questions

Which tools are used in Substance Painter training?+
Hands-on work runs on high-poly to low-poly, anchors, nodes, noise functions, particles and occlusion. Those tools come from the Substance Painter program itself, delivered on site over 5 days, so participants practise on the stack they will use at work.
What can participants do after Substance Painter training?+
They can master advanced Substance Painter workflows for professional 3D assets, develop complex procedural materials in a business context and optimize textures for game engines and certified real-time rendering. Those are the stated objectives of the Substance Painter program at Expert level, checked by the end-of-session assessment.
What does the Substance Painter program cover, day by day?+
Day 1: Baking and smart materials: optimized workflows in Substance Painter (high-poly to low-poly, anchors). Day 2: Procedural materials: advanced generation with Substance Painter (nodes, noise functions). Day 3: Masks and particles: complex effects in Substance Painter (particles, occlusion). Day 4: Texture optimization: performance with Substance Painter (LOD, mipmaps, compression). Day 5: Pipelines and projects: Substance Painter integration in business (automation, versioning). The Substance Painter program runs over 5 days, delivered on site.
How is Substance Painter training assessed?+
Assessment relies on expert multiple-choice quiz to validate acquired skills at the end of the training, continuous assessment through exercises and practical projects and presentation of the personalized texturing pipeline to the trainer. Learni issues a completion certificate together with the individual assessment report at the end of the Substance Painter program, which an L&D team can file as evidence.
How much does Substance Painter training cost per participant?+
Substance Painter training is priced on quote. The amount depends on headcount, format and how far the syllabus is tailored to your team. A detailed quote is sent within one business day, and team pricing covers the whole group from the second participant.
How long does Substance Painter training take?+
5 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Substance Painter training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Substance Painter training?+
Mastery of 3D modeling (Blender or Maya), UV unwrapping, and solid foundations in Substance Painter.
Is a certificate issued after Substance Painter training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
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