Rigorous trainer selection
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
- Triple validation: technical, pedagogical, sectoral.
- Minimum rating 4.8/5 over the last 12 sessions.
Describe your need, get a tailored program and a pre-filled quote in 3 min. A 100% free call with an advisor.
Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.
Don't let this gap widen
Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.
Organizations that don't train their talents on key topics see their competitiveness drop.
Every quarter without training is a gap widening with competitors who invest.
The cost of inaction quickly exceeds that of well-targeted training.
Dive into advanced HLSL data types such as matrices, vectors, and samplers. Set up a DirectX environment with Visual Studio and FXC to compile your first expert shaders. Develop a vertex shader that transforms 3D coordinates to screen space with World-View-Projection matrix management. Implement a basic pixel shader for color interpolation and textures. Perform practical exercises on an imported 3D model. Produce a debugged deliverable using RenderDoc to visualize real-time GPU data flows.
Explore pixel shaders for Physically Based Rendering lighting with metallic-roughness workflows. Integrate normal and environment maps using advanced HLSL samplers. Code a bloom effect in post-processing with multiple passes and Gaussian blur on GPU. Apply raymarching for volumes and soft shadows in a concrete game scene. Test on imported Unreal Engine assets. Optimize instructions with HLSL intrinsics. Generate a main project with interactive rendering and NVIDIA Nsight profiling to identify bottlenecks.
Master HLSL compute shaders for GPGPU computations such as particles and fluids. Configure Unordered Access Views for dynamic read/write operations. Implement a particle simulation using group shared memory and synchronization barriers. Optimize for DX12 architectures with wave intrinsics and tiling. Integrate into a complete DirectX pipeline with root signatures. Profile and debug with GPUView to reduce memory stalls. Finalize the main project with a deployable test in a game engine and obtain an expert shader portfolio ready for production.
The Training HLSL - Developing Advanced Graphics Shaders program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.
The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.
For the smooth delivery of the Training HLSL - Developing Advanced Graphics Shaders program, the following equipment is required:
For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.
Assessment of skills acquired during the Training HLSL - Developing Advanced Graphics Shaders program is performed through:
Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.
Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.
Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.
Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.
30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.
No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.
Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.
A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.
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Animation & Motion DesignIndustry-certifiedAvailable on-site and remotely. Pick your city to see the local training center.
30 minutes with a learning advisor. No commitment. No sales pitch dressed up as a demo.