Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games

On quote

  • 3 days
  • Onsite
  • 8 people max.
Ref: NKK121
8 people max.
On quote
In-company rate: on quote
On-site and certification exam on quote
3 days
Onsite

Don't let this gap widen

Why this program matters

  • Without mastery of 2D Tilemap creation and integration, your game levels bloat memory and tank performance, triggering insurmountable lags and recurring crashes.

  • Studios lose an average of 35% of development time to debugging, or 200 hours per project, with error costs nearing 8 000 € per delayed release.

  • 70% of 2D indie game failures stem from poorly optimized Tilemaps, damaging your team's reputation and your company's survival.

  • Every month without expertise heightens the risks of commercial flop and project abandonment.

Célian Lebacle, Learni trainer · Web & mobile expert
Célian Lebacle

Learni trainer · Web & mobile expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

25,717 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft

Every program built with a dedicated engineer

  • OpenAI
  • Anthropic
  • Mistral AI
  • NVIDIA
  • Google
  • Amazon Web Services
  • Microsoft Dynamics 365
  • Salesforce
  • ServiceNow
  • SAP
  • Oracle
  • Cisco
  • Fortinet
  • Palo Alto Networks
  • Aruba
  • VMware
  • Red Hat
  • Databricks
  • Snowflake
  • OVHcloud
  • Notion
  • AMD
  • Apple

Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft and Microsoft.

Learning objectives

  • Understand the concept of Tilemap and its role in creating 2D games
  • Effectively design and organize tile sets (tilesets)
  • Integrate and manipulate Tilemaps in a game engine (Unity, Godot, or Tiled)
  • Manage collisions, layers, and dynamic backgrounds with Tilemaps
  • Optimize performance and modularity of your levels using Tilemaps

Program

Module 1Introduction to Tilemaps & Tilesets

Presentation of Tilemaps, their history, and uses in video games. Structure and organization of tilesets. Principles of assembling tiles to create varied and coherent levels. Concepts of modularity and graphic reusability.

Module 2Creation, Editing, and Tilemap Tools

Practical demonstration with Tiled, Unity 2D, and Godot Engine. Creating custom tilesets: scale, color palettes, PNG and JSON formats for export. Importing, editing, animating, and duplicating tiles using editors. Understanding layer management, properties, and grids for organizing Tilemaps.

Module 3Mechanics, Gameplay Integration, and Optimization

Programming interactivity with Tilemaps (collision detection and management, events, triggers). Procedural level generation from Tilemaps. Dynamic in-game editing: tile destruction and placement (sandbox games). Memory and performance optimization, tips for large levels and multi-platform compatibility. Case studies and industry feedback.

Evaluation method

  • Interactive MCQ at the end of each module
  • Practical exercise involving creation of a mini-level on a chosen engine
  • Group corrections and personalized reviews

Learning method

  • Interactive illustrated courses and guided explanations
  • Hands-on workshops on professional engines
  • Provided resources and royalty-free tilesets
  • Personalized project corrections

Methods, materials and delivery

The Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Frequently asked questions

What can participants do after Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training?+
They can understand the concept of Tilemap and its role in creating 2D games, effectively design and organize tile sets (tilesets) and integrate and manipulate Tilemaps in a game engine (Unity, Godot, or Tiled). Those are the stated objectives of the Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program at Intermediate level, checked by the end-of-session assessment.
What does the Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program cover, day by day?+
Day 1: Introduction to Tilemaps & Tilesets. Day 2: Creation, Editing, and Tilemap Tools. Day 3: Mechanics, Gameplay Integration, and Optimization. The Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program runs over 3 days, delivered on site.
How is Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training assessed?+
Assessment relies on interactive MCQ at the end of each module, practical exercise involving creation of a mini-level on a chosen engine and group corrections and personalized reviews. Learni issues a completion certificate together with the individual assessment report at the end of the Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games program, which an L&D team can file as evidence.
How much does Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training cost per participant?+
Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training is priced on quote. The amount depends on headcount, format and how far the syllabus is tailored to your team. A detailed quote is sent within one business day, and team pricing covers the whole group from the second participant.
How long does Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training take?+
3 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training?+
Good knowledge of video game development basics, notions of graphics and programming (JavaScript, C#, or Python recommended).
Is a certificate issued after Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Training: Mastering the Creation and Integration of Tilemaps for 2D Video Games training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
Your professional training, anywhere

Let's build
your next
program.

30 minutes with a learning advisor. No commitment. No sales pitch dressed up as a demo.

Reply within 24h · Vetted experts · USD invoicing · W-9 available
On-site & remote

This training across cities

Available on-site and remotely. Pick your city to see the local training center.

Share in 2 clicks