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Training Three.js - Create Your Interactive 3D Scenes in 5 Days

Ref: MEZ916
10 people max.
5250 € HT / per person
−15% from 2 people−30% from 3 people−50% from 5 people
Pay in 3 installments · +$170/day onsite · +$500 with certification exam
5 journées
distanciel

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Learning objectives

  • Install and configure Three.js in a web project
  • Create a basic 3D scene with camera and renderer
  • Manipulate geometries, materials and meshes
  • Add lights, shadows and smooth animations
  • Integrate interactive controls and mouse events
  • Optimize performance for the web
  • Deploy an interactive 3D application

The Learni story

Founded by passionate learning and innovation experts, Learni's mission is to make professional training accessible to everyone, anywhere in the world. Our team operates in major hubs — London, New York, Boston — and internationally, to support talents and organizations in upskilling.

Don't let this gap widen

Why this program matters

  • Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.

  • Organizations that don't train their talents on key topics see their competitiveness drop.

  • Every quarter without training is a gap widening with competitors who invest.

  • The cost of inaction quickly exceeds that of well-targeted training.

Allan Busi
Allan Busi

Learni Trainer · Expert

73%productivity gap
×3cost of inaction

Program

Module 1Introduction to Three.js: Basic Scene (tools, setup, renderer)

Dive into Three.js by installing the library via npm, configure your environment with Vite, create your first scene with Scene, Camera and WebGLRenderer, add a rotating cube through guided exercises, test live in the browser, produce a functional deliverable ready to share, while mastering essential imports to accelerate your 3D projects.

Module 2Geometries and Materials: Basic Modeling (BoxGeometry, MeshStandardMaterial)

Build varied 3D shapes with BoxGeometry, SphereGeometry and custom shapes, apply MeshBasicMaterial and MeshStandardMaterial for realistic renders, modify properties like color and wireframe via interactive code, complete exercises on mesh assemblies, generate an exportable shapes portfolio, experience the creative power of Three.js in just a few clicks.

Module 3Lights and Cameras: Realistic Ambiance (PointLight, PerspectiveCamera)

Light up your scenes with AmbientLight, DirectionalLight and PointLight for dynamic shadows, position PerspectiveCamera and OrthographicCamera with OrbitControls, animate smooth transitions via requestAnimationFrame, practice on real cases like a lit room, produce an immersive demo with camera movements, discover how to captivate your users from the first render.

Module 4Animations and Textures: Advanced Interactivity (TextureLoader, Tween.js)

Load HD textures with TextureLoader and UVMapping, animate objects via rotation, scaling and morphing with integrated clock, integrate keyboard/mouse events for interactive rotations, test on projects like an animated globe, create a responsive multi-screen deliverable, feel the excitement of living 3D scenes that boost web engagement.

Module 5Final Project and Optimization: Pro Deployment (Stats.js, compression)

Assemble a complete project like a 3D product visualizer, optimize with Stats.js for high FPS and LOD for mobiles, integrate sounds and particles, deploy on Vercel with minified bundle export, evaluate performance via audits, leave with a certified portfolio and source code, transform your ideas into immersive web reality tomorrow.

Evaluation method

  • Daily interactive quizzes
  • Final project graded on technical criteria
  • Self-assessment with trainer feedback

Learning method

  • 80% hands-on with real exercises
  • 20% theory via live demos
  • Real-world modern web cases

Methods, materials and delivery

The Training Three.js - Create Your Interactive 3D Scenes in 5 Days program is delivered onsite or remote (blended-learning, e-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Three.js - Create Your Interactive 3D Scenes in 5 Days program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Three.js - Create Your Interactive 3D Scenes in 5 Days program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Learni programs are available inter-company and intra-company, onsite or remote. Enrollments are possible up to 48 business hours before the program starts. Our programs are eligible for corporate funding paths. Contact us to discuss your training project and funding options.

Verified reviews

What our learners

4.9 · +100 verified reviews
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
Read all reviews
Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

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