Training Three.js - Create Your Interactive 3D Scenes in 5 Days

On quote$5,775

  • 5 days
  • Onsite
  • 10 people max.
Ref: MEZ916
10 people max.
On quote$5,775
In-company rate: on quotefrom $10,395 for the whole team
On-site and certification exam on quote
5 days
Onsite

Don't let this gap widen

Why this program matters

  • Without Three.js, 70% of immersive web opportunities pass you by: 3D e-commerce sites convert 40% better, but solo trial-and-error multiplies your time by 3, wasting a minimum of 50h.

  • Trained competitors capture 80% of agency briefs (source Stack Overflow).

  • Risk obsolescence: WebGL is exploding (+150% jobs in 2023), losing leads from clients demanding interactivity.

  • Invest 35h to dominate, or watch your projects stagnate against the 3D omnipresent on leading portfolios.

Imed BEN AMOR, Learni trainer · Development expert
Imed BEN AMOR

Learni trainer · Development expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

25,718 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft

Every program built with a dedicated engineer

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  • OVHcloud
  • Notion
  • AMD
  • Apple

Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft and Microsoft.

Learning objectives

  • Install and configure Three.js in a web project
  • Create a basic 3D scene with camera and renderer
  • Manipulate geometries, materials and meshes
  • Add lights, shadows and smooth animations
  • Integrate interactive controls and mouse events
  • Optimize performance for the web
  • Deploy an interactive 3D application

Program

Module 1Introduction to Three.js: Basic Scene (tools, setup, renderer)

Dive into Three.js by installing the library via npm, configure your environment with Vite, create your first scene with Scene, Camera and WebGLRenderer, add a rotating cube through guided exercises, test live in the browser, produce a functional deliverable ready to share, while mastering essential imports to accelerate your 3D projects.

Module 2Geometries and Materials: Basic Modeling (BoxGeometry, MeshStandardMaterial)

Build varied 3D shapes with BoxGeometry, SphereGeometry and custom shapes, apply MeshBasicMaterial and MeshStandardMaterial for realistic renders, modify properties like color and wireframe via interactive code, complete exercises on mesh assemblies, generate an exportable shapes portfolio, experience the creative power of Three.js in just a few clicks.

Module 3Lights and Cameras: Realistic Ambiance (PointLight, PerspectiveCamera)

Light up your scenes with AmbientLight, DirectionalLight and PointLight for dynamic shadows, position PerspectiveCamera and OrthographicCamera with OrbitControls, animate smooth transitions via requestAnimationFrame, practice on real cases like a lit room, produce an immersive demo with camera movements, discover how to captivate your users from the first render.

Module 4Animations and Textures: Advanced Interactivity (TextureLoader, Tween.js)

Load HD textures with TextureLoader and UVMapping, animate objects via rotation, scaling and morphing with integrated clock, integrate keyboard/mouse events for interactive rotations, test on projects like an animated globe, create a responsive multi-screen deliverable, feel the excitement of living 3D scenes that boost web engagement.

Module 5Final Project and Optimization: Pro Deployment (Stats.js, compression)

Assemble a complete project like a 3D product visualizer, optimize with Stats.js for high FPS and LOD for mobiles, integrate sounds and particles, deploy on Vercel with minified bundle export, evaluate performance via audits, leave with a certified portfolio and source code, transform your ideas into immersive web reality tomorrow.

Evaluation method

  • Daily interactive quizzes
  • Final project graded on technical criteria
  • Self-assessment with trainer feedback

Learning method

  • 80% hands-on with real exercises
  • 20% theory via live demos
  • Real-world modern web cases

Methods, materials and delivery

The Training Three.js - Create Your Interactive 3D Scenes in 5 Days program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Three.js - Create Your Interactive 3D Scenes in 5 Days program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Three.js - Create Your Interactive 3D Scenes in 5 Days program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Frequently asked questions

Which tools are used in Three.js training?+
Hands-on work runs on tools, setup, renderer, boxGeometry, meshStandardMaterial and pointLight. Those tools come from the Three.js program itself, delivered on site over 5 days, so participants practise on the stack they will use at work.
What can participants do after Three.js training?+
They can install and configure Three.js in a web project, create a basic 3D scene with camera and renderer and manipulate geometries, materials and meshes. Those are the stated objectives of the Three.js program at Beginner level, checked by the end-of-session assessment.
What does the Three.js program cover, day by day?+
Day 1: Introduction to Three.js: Basic Scene (tools, setup, renderer). Day 2: Geometries and Materials: Basic Modeling (BoxGeometry, MeshStandardMaterial). Day 3: Lights and Cameras: Realistic Ambiance (PointLight, PerspectiveCamera). Day 4: Animations and Textures: Advanced Interactivity (TextureLoader, Tween.js). Day 5: Final Project and Optimization: Pro Deployment (Stats.js, compression). The Three.js program runs over 5 days, delivered on site.
How is Three.js training assessed?+
Assessment relies on daily interactive quizzes, final project graded on technical criteria and self-assessment with trainer feedback. Learni issues a completion certificate together with the individual assessment report at the end of the Three.js program, which an L&D team can file as evidence.
How much does Three.js training cost per participant?+
Three.js training is priced on quote. The amount depends on headcount, format and how far the syllabus is tailored to your team. A detailed quote is sent within one business day, and team pricing covers the whole group from the second participant.
How long does Three.js training take?+
5 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Three.js training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Three.js training?+
Basics in HTML5, CSS3 and JavaScript ES6. Development environment installed.
Is a certificate issued after Three.js training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
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