Training Three.js - Mastering Interactive Web 3D

On quote$5,775

  • 5 days
  • Onsite
  • 10 people max.
Ref: NLY511
10 people max.
On quote$5,775
In-company rate: on quotefrom $10,395 for the whole team
On-site and certification exam on quote
5 days
Onsite

Don't let this gap widen

Why this program matters

  • Without advanced Three.js mastery, your web 3D projects lose 50% fluidity on mobile, driving 40% user abandonment according to Google studies.

  • Untrained teams waste 30% of their time debugging shaders, costing up to 20k€ per delayed project.

  • In 2024, 65% of 3D job postings require expert Three.js, shutting out junior profiles.

  • Every quarter without advanced skills leaves your company exposed to competitors shipping immersive experiences faster, risking loss of VR/AR market share.

Imed BEN AMOR, Learni trainer · Development expert
Imed BEN AMOR

Learni trainer · Development expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

25,718 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft

Every program built with a dedicated engineer

  • OpenAI
  • Anthropic
  • Mistral AI
  • NVIDIA
  • Google
  • Amazon Web Services
  • Microsoft Dynamics 365
  • Salesforce
  • ServiceNow
  • SAP
  • Oracle
  • Cisco
  • Fortinet
  • Palo Alto Networks
  • Aruba
  • VMware
  • Red Hat
  • Databricks
  • Snowflake
  • OVHcloud
  • Notion
  • AMD
  • Apple

Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft and Microsoft.

Learning objectives

  • Master advanced 3D scenes with Three.js for professional applications
  • Develop smooth, interactive real-time animations
  • Implement custom shaders and post-processing for immersive renders
  • Optimize 3D performance for mobile and desktop in enterprise environments
  • Integrate Three.js into frameworks like React for certified projects
  • Design interactive 3D experiences connected to APIs
  • Deploy scalable Three.js applications in production

Program

Module 1Advanced Three.js Scenes: Geometries, Materials, and Complex Lighting

Dive into creating rich 3D scenes with Three.js, modeling procedural geometries via BufferGeometry, applying advanced PBR materials like MeshStandardMaterial and MeshPhysicalMaterial, configuring dynamic lighting systems with HemisphereLight and SpotLight, through practical exercises on a 3D model imported from Blender, initial mesh optimization for smoothness, and production of a first professional interactive render with OrbitControls.

Module 2Three.js Animations: Particles, Morphing, and Sophisticated Timelines

Master immersive animations in Three.js, implementing particle systems with GPUComputationRenderer for realistic effects like smoke or crowds, animating morph targets for smooth transitions on imported GLTF models, orchestrating timelines with Tween.js and GSAP integrations, via real-world user interaction cases like 3D drag-and-drop, performance testing across multiple browsers, and delivery of an interactive animated sequence ready for enterprise portfolios.

Module 3Three.js Shaders: Custom GLSL and Post-Processing Effects

Explore the core of WebGL with custom shaders in Three.js, writing vertex and fragment GLSL shaders for advanced distortions and reflections, chaining post-processing effects via EffectComposer with BloomPass, FXAA, and DisplacementMap, applied to complex scenes, exercises on your ongoing project with debugging via Spector.js, uniform optimization for mobile, and generation of cinematic renders that captivate end users.

Module 4Three.js Performance: LOD, Instancing, and Frustum Culling Optimization

Optimize your Three.js applications for professional excellence, implementing Level of Detail (LOD) for resource savings, instancing for rendering thousands of objects efficiently, frustum culling and occlusion culling via built-in helpers, profiling with Stats.js and Chrome DevTools, cross-device testing on mobiles and VR, practical exercises on an open 3D world, drastic reduction of draw calls, and production of a performant build ready for enterprise deployment.

Module 5Three.js Integration: React Three Fiber, APIs, and Production Deployment

Integrate Three.js into modern ecosystems for certified projects, using React Three Fiber for reactive 3D components, connecting to REST APIs for dynamic data like real-time models, bundling with Vite or Webpack, deployment on Vercel or AWS with gzip optimizations, WebGL security, and PWA features, finalization of the ongoing project with expert code review, complete documentation, and preparation for employment in web 3D studios.

Evaluation method

  • Technical MCQ on shaders and Three.js optimizations
  • Evaluation via ongoing interactive 3D project
  • Oral presentation of achieved performances and integrations

Learning method

  • Courses delivered by a production-experienced Three.js expert trainer
  • Practical exercises based on real enterprise 3D cases
  • Evolving ongoing project over 5 days
  • Course materials and source code resources provided

Methods, materials and delivery

The Training Three.js - Mastering Interactive Web 3D program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training Three.js - Mastering Interactive Web 3D program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training Three.js - Mastering Interactive Web 3D program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Frequently asked questions

What can participants do after Three.js training?+
They can master advanced 3D scenes with Three.js for professional applications, develop smooth, interactive real-time animations and implement custom shaders and post-processing for immersive renders. Those are the stated objectives of the Three.js program at Advanced level, checked by the end-of-session assessment.
What does the Three.js program cover, day by day?+
Day 1: Advanced Three.js Scenes: Geometries, Materials, and Complex Lighting. Day 2: Three.js Animations: Particles, Morphing, and Sophisticated Timelines. Day 3: Three.js Shaders: Custom GLSL and Post-Processing Effects. Day 4: Three.js Performance: LOD, Instancing, and Frustum Culling Optimization. Day 5: Three.js Integration: React Three Fiber, APIs, and Production Deployment. The Three.js program runs over 5 days, delivered on site.
How is Three.js training assessed?+
Assessment relies on technical MCQ on shaders and Three.js optimizations, evaluation via ongoing interactive 3D project and oral presentation of achieved performances and integrations. Learni issues a completion certificate together with the individual assessment report at the end of the Three.js program, which an L&D team can file as evidence.
How much does Three.js training cost per participant?+
Three.js training is priced on quote. The amount depends on headcount, format and how far the syllabus is tailored to your team. A detailed quote is sent within one business day, and team pricing covers the whole group from the second participant.
How long does Three.js training take?+
5 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Three.js training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Three.js training?+
Mastery of JavaScript ES6+, WebGL, and basic Three.js.
Is a certificate issued after Three.js training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Three.js training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
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