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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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30 free minutes with a training advisor — no commitment.
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The Training Steam SDK - Integrating Advanced Multiplatform Games training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training Steam SDK - Integrating Advanced Multiplatform Games training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training Steam SDK - Integrating Advanced Multiplatform Games training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into advanced Steam SDK integration with Unity and Unreal Engine, configure Steamworks authentication for secure sessions, implement dynamic leaderboards via advanced APIs, perform practical exercises on real indie game cases, test integrated debug tools to optimize performance, generate functional prototypes with exportable deliverables, consolidate professional skills in 7 intensive hours.
Deepen advanced matchmaking and VAC anti-cheat features of the Steam SDK, integrate scalable multiplayer systems for 100+ players, customize overlays and achievements with C# scripts, deploy via SteamPipe for automated publishing, practice workshops and DLC on real projects, analyze Steam metrics for rapid iterations, produce certified builds ready for the Steam Store, strengthen enterprise expertise in live conditions.
Target audience
Video game developers, Unity and Unreal programmers, technical leads in indie studios or companies, seeking to advance their Steam SDK skills.
Prerequisites
Mastery of C++ or C#, experience with Unity/Unreal Engine, basics of Steamworks SDK, knowledge of multiplayer networking.
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