Training: Mastering Itch.io: Publishing and Selling Independent Video Games

On quote

  • 3 days
  • Onsite
  • 8 people max.
Ref: VND223
8 people max.
On quote
In-company rate: on quote
On-site and certification exam on quote
3 days
Onsite

Don't let this gap widen

Why this program matters

  • Without mastering Itch.io, your independent games sink into anonymity among the 150 000 monthly publications, generating zero visibility and zero revenue despite months of intensive development.

  • Indie studios lose an average of 4 000 € per failed launch due to configuration errors, flawed pricing, or absent SEO, with 70 % of titles failing to exceed 50 sales in one year.

  • Every month without expertise puts your career at risk of failure: 55 % of independent creators abandon development after a financial flop on the platform.

  • Your creations risk becoming irreversible losses.

Célian Lebacle, Learni trainer · Web & mobile expert
Célian Lebacle

Learni trainer · Web & mobile expert

73%productivity gap
×3cost of inaction
Flag of the United StatesBuilt for US teams
Payment by wire transferEnhanced confidentialityPerfect for companies with 50 to 500 employeesScheduling to fit any time zone

Trusted by — schools, companies and industrial groups

25,663 programs · 25 countries

  • Aptar
  • ArcelorMittal
  • Equans
  • EDF
  • Ubisoft
  • Microsoft

Every program built with a dedicated engineer

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Companies: Aptar, ArcelorMittal, Equans, EDF, Ubisoft and Microsoft.

Learning objectives

  • Understand how the Itch.io platform works and its specifics for creators
  • Create an attractive, structured, and sales-optimized game page
  • Configure pricing models, payments, and license options
  • Master community aspects and promotion on Itch.io (devlogs, bundles, communication)
  • Analyze download and sales statistics to adjust your strategy
  • Manage player feedback, support, updates, and post-launch operations

Program

Module 1Itch.io: Discovering the Platform and Creating an Account

Overall presentation of Itch.io, differences with Steam and other platforms, creator account creation, profile setup. First steps on the dashboard: project space, portfolio management, navigation, and identification of community tools.

Module 2Publishing and Presenting Your Game: Pages, Media & Configuration

Structure of an effective game page, writing descriptions, selecting and optimizing images, videos, and GIFs. Advanced use of HTML and Markdown on Itch.io. Setup of downloadable files (Windows, Mac, Linux, Web). Specific options (demos, restricted access, visibility management, pre-orders).

Module 3Monetization, Communication & Community Management

Monetization models (free, pay-what-you-want, fixed price), payment setup, integration with PayPal/Stripe, licenses, and rights management. Launching your game: communication, devlogs, social media, newsletters, and promotional bundles. Statistics analysis, feedback management, updates, customer support, best practices for retention.

Evaluation method

  • Publication of a complete game page at the end of the training
  • Oral presentation of the project to the trainer and group
  • Quiz on monetization and community management

Learning method

  • Interactive courses and practical cases
  • Case studies of successful games on Itch.io
  • Hands-on exercises on your own games or personal prototypes
  • Digital course materials provided

Methods, materials and delivery

The Training: Mastering Itch.io: Publishing and Selling Independent Video Games program is delivered onsite or remote (blended-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training: Mastering Itch.io: Publishing and Selling Independent Video Games program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training: Mastering Itch.io: Publishing and Selling Independent Video Games program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Registration is possible up to 48 business hours before the start of training. All our programs are built for corporate L&D budgets and delivered onsite or remotely.

The Learni story

Founded by engineers and learning experts, Learni's mission is to make high-impact tech training accessible to teams everywhere. We work remotely with organizations across the US and Canada, in your time zone, to help teams upskill fast.

Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

A child walking to school with a backpack
Our social commitment

A school kit donated to a child for every training booked

To fight inequalities in access to education, Learni donates a complete school kit to a child in need for every training booked. You build your skills, a child heads back to school.

  • Backpack, notebooks and essential supplies
  • Distributed through our partner charities
  • Included, at no extra cost to you
Enroll and offer a kit
FAQ

Frequently asked questions

What can participants do after Training: Mastering Itch.io: Publishing and Selling Independent Video Games training?+
They can understand how the Itch.io platform works and its specifics for creators, create an attractive, structured, and sales-optimized game page and configure pricing models, payments, and license options. Those are the stated objectives of the Training: Mastering Itch.io: Publishing and Selling Independent Video Games program at Intermediate level, checked by the end-of-session assessment.
What does the Training: Mastering Itch.io: Publishing and Selling Independent Video Games program cover, day by day?+
Day 1: Itch.io: Discovering the Platform and Creating an Account. Day 2: Publishing and Presenting Your Game: Pages, Media & Configuration. Day 3: Monetization, Communication & Community Management. The Training: Mastering Itch.io: Publishing and Selling Independent Video Games program runs over 3 days, delivered on site.
How is Training: Mastering Itch.io: Publishing and Selling Independent Video Games training assessed?+
Assessment relies on publication of a complete game page at the end of the training, oral presentation of the project to the trainer and group and quiz on monetization and community management. Learni issues a completion certificate together with the individual assessment report at the end of the Training: Mastering Itch.io: Publishing and Selling Independent Video Games program, which an L&D team can file as evidence.
How much does Training: Mastering Itch.io: Publishing and Selling Independent Video Games training cost per participant?+
Training: Mastering Itch.io: Publishing and Selling Independent Video Games training is priced on quote. The amount depends on headcount, format and how far the syllabus is tailored to your team. A detailed quote is sent within one business day, and team pricing covers the whole group from the second participant.
How long does Training: Mastering Itch.io: Publishing and Selling Independent Video Games training take?+
3 days, available live online (US time zones) or on-site at your offices. Half-day tracks spread over several weeks are possible so the team stays operational.
Who pays for Training: Mastering Itch.io: Publishing and Selling Independent Video Games training?+
Most US teams pay directly through their company L&D or training budget. Learni invoices in US dollars and accepts bank transfer (ACH/wire) or card, with volume pricing for teams. A purchase order is welcome.
What do participants need to know before Training: Mastering Itch.io: Publishing and Selling Independent Video Games training?+
Ability to use a computer, have an ongoing or completed video game project, basic knowledge of digital marketing appreciated.
Is a certificate issued after Training: Mastering Itch.io: Publishing and Selling Independent Video Games training?+
Yes. A Learni completion certificate is issued, along with the individual evaluation report. Learni is a certified training provider and prepares for third-party certifications, but does not award them itself.
Does Learni provide the equipment for Training: Mastering Itch.io: Publishing and Selling Independent Video Games training?+
No. A computer and a stable internet connection are required for each participant. Learni provides the learning platform, the trainer and all course materials.
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