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Training NavMesh - Implementing Smooth AI Navigation in Unity

Ref: BKD496
10 people max.
3500€ HT / per person
−15% from 2 people−30% from 3 people−50% from 5 people
Pay in 3 installments · +$170/day onsite · +$500 with certification exam
4 journées
distanciel

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Learning objectives

  • Master the fundamentals of NavMesh for professional AI navigation
  • Develop autonomous agents in complex Unity environments
  • Configure optimized navigation meshes for enterprise projects
  • Implement dynamic pathfinding with real-time obstacles
  • Integrate NavMesh with certified AI systems in video games
  • Optimize NavMesh performance for scalable applications

The Learni story

Founded by passionate learning and innovation experts, Learni's mission is to make professional training accessible to everyone, anywhere in the world. Our team operates in major hubs — London, New York, Boston — and internationally, to support talents and organizations in upskilling.

Don't let this gap widen

Why this program matters

  • Without this upskilling, your team accumulates a technological gap that translates directly into productivity loss.

  • Organizations that don't train their talents on key topics see their competitiveness drop.

  • Every quarter without training is a gap widening with competitors who invest.

  • The cost of inaction quickly exceeds that of well-targeted training.

Fouzi Benzidane
Fouzi Benzidane

Learni Trainer · Expert

73%productivity gap
×3cost of inaction

Program

Module 1NavMesh Fundamentals: Configuration and Baking in Unity (Built-in Tools, Static Meshes)

Introduction to NavMesh tools in Unity, environment setup, and creation of a first navigation mesh on a simple level. Practical exercises on baking to generate walkable surfaces. Analysis of parameters such as agent radius and height. Immediate tests with a basic agent navigating to waypoints. Production of a functional prototype with documentation of key steps for enterprise replication.

Module 2NavMesh Agents: Scripting and Intelligent Movement (C#, NavMeshAgent)

Programming agents with NavMeshAgent in C#, implementing SetDestination commands and automatic path calculation. Exercises on basic pursuits and evasions in dynamic scenes. Integration of smooth rotations and synchronized animations. Real-world cases inspired by AAA games like dungeon exploration. Creation of a patrolling agent with points of interest. Trainer feedback for clean and performant code.

Module 3Dynamic NavMesh: Obstacles and Real-Time Recalculations (NavMeshModifier, Links)

Managing dynamic obstacles using NavMeshModifier and NavMeshLink for advanced connections. Exercises on runtime mesh modifications during destructions or constructions. Implementation of crowd avoidance with multiple interacting agents. Tests on complex levels with doors and moving platforms. Development of a simple multiplayer scenario. Production of tested deliverables to validate professional AI navigation skills.

Module 4NavMesh Optimization: Performance and Project Integration (Profiler, Off-Mesh)

Optimization techniques using Unity Profiler to reduce pathfinding computation costs. Use of off-mesh links for jumps and climbs. Final exercises on the ongoing project integrating all modules. Advanced debugging of navigation failures. Deployment of a complete exportable demo. Group code review and post-training improvement plan. Focus on scalability for video game studios in production.

Evaluation method

  • Multiple-choice quiz to validate acquired knowledge at the end of the training
  • Continuous evaluation through practical exercises
  • Presentation of the ongoing project to the trainer

Learning method

  • Sessions delivered by an active expert trainer
  • Practical exercises based on real business cases
  • Progressive ongoing project throughout the training
  • Complete course materials provided to each participant

Methods, materials and delivery

The Training NavMesh - Implementing Smooth AI Navigation in Unity program is delivered onsite or remote (blended-learning, e-learning, virtual classroom, remote presence). At Learni, an industry-certified training organization, every program is built to maximize skills acquisition regardless of the chosen format.

The trainer alternates between demonstrative, interrogative and active methods (through hands-on labs and/or scenarios). This pedagogical approach guarantees concrete learning that's immediately applicable at work.

Equipment required

For the smooth delivery of the Training NavMesh - Implementing Smooth AI Navigation in Unity program, the following equipment is required:

  • Mac or PC computers, high-speed fiber internet, whiteboard or flipchart, projector or interactive touch screen (for remote sessions)
  • Training environments installed on workstations or accessible online
  • Course materials, hands-on exercises and complementary resources
  • Post-training access to materials and educational resources

For intra-company training on a site outside Learni, the client commits to providing all required teaching materials (computers, internet, etc.) for the smooth delivery of the program in line with the prerequisites in the communicated program.

* contact us for remote delivery feasibility** ratio varies depending on the program

Skills assessment methods

Assessment of skills acquired during the Training NavMesh - Implementing Smooth AI Navigation in Unity program is performed through:

  • During training: case studies, hands-on labs and professional scenarios
  • End of training: self-assessment questionnaire and skills evaluation by the trainer
  • After training: completion certificate detailing acquired skills

Program accessibility

Learni is committed to making its programs accessible. All our programs are accessible to people with disabilities. Our teams are available to adapt the pedagogical methods to your specific needs. Please contact us for any adjustment request.

Enrollment terms and lead times

Learni programs are available inter-company and intra-company, onsite or remote. Enrollments are possible up to 48 business hours before the program starts. Our programs are eligible for corporate funding paths. Contact us to discuss your training project and funding options.

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« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
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« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
★★★★★

« cool, j'ai appris des trucs »

TomFormation AWS — Cloud Practitioner
★★★★★

« j'etais perdu au debut mais Ramy Saharaoui m'a pas laché, il a pris le temps. merci vraiment »

Eva CarpentierFormation LLM en Entreprise — Claude, ChatGPT, Mistral
★★★★★

« la formation dev etait intense mais grave bien. merci Anthony Khelil »

NolanDWWM - Développeur Web et Web Mobile
★★★★★

« 😊👍 »

AmbreDWWM - Développement Web & Mobile React
★★★★★

« bien 👍 »

Léo BlanchardFormation AWS — DevOps Engineer Professional
★★★★★

« Allan Busi t'es au top, continue comme ça. formation géniale »

MargotFormation Claude & ChatGPT — Comparatif et Cas d'Usage
Read all reviews
Our method

Training quality, guaranteed at every step

Before, during, after: we frame the brief, introduce the trainer, tailor the content and measure impact. You stay in control from kickoff to wrap-up.

Step 1

Rigorous trainer selection

Each trainer is validated on three criteria: hands-on field expertise, proven pedagogy and alignment with your industry.

  • Triple validation: technical, pedagogical, sectoral.
  • Minimum rating 4.8/5 over the last 12 sessions.
Step 2

You meet the trainer beforehand

30-minute video call between you and the selected trainer to validate the fit, adjust content and clear any final doubts.

  • Live briefing on goals and team context.
  • Veto right — we swap the trainer for free if needed.
Step 3

Content tailored to your context

No recycled slides. The syllabus is reworked from your real cases: tools, constraints, vocabulary, ongoing projects.

  • Hands-on cases drawn from your stack and projects.
  • Program co-written then validated by your team.
Step 4

Continuous quality follow-up

Live evaluations, 30/90/180-day check-ins and a consolidation plan. If the impact misses the mark, we rework it.

  • NPS, knowledge quizzes and skills self-assessment.
  • Satisfaction guarantee: fully satisfied or free rework.

A simple promise: you don't pay to discover the trainer on day one. Everything is validated upfront, by you.

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