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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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The Training ARKit - Develop Immersive AR iOS Apps training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training ARKit - Develop Immersive AR iOS Apps training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training ARKit - Develop Immersive AR iOS Apps training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into expert ARKit configurations with ARWorldTracking sessions, hands-on with RealityKit for dynamic anchors and advanced plane detection via LiDAR on iPhone Pro, practical exercises on tracking real 3D objects in business environments, creation of a first immersive prototype with realistic occlusion, iterative tests on Xcode Simulator and physical device to validate spatial robustness, deliverable of a base AR certifying module.
Explore ARKit facial tracking with blendshapes and realistic expressions, implement body tracking via ARBodyTrackingConfiguration for precise motion capture, integrate Core ML for emotion and complex gesture recognition, hands-on workshops on concrete cases like AR avatars in e-commerce or industrial training, optimize human meshes for smooth performance, collaborative development of an interactive scene with multimodal interactions, production of a tracking component ready for business deployment.
Master ARKit optimization with advanced occlusion, dynamic lighting and particle systems via SceneKit, scaling for multi-user and AR Quick Look, persistent integration with ARAnchors and World Maps for recurring experiences, exercises on expert debugging with Instruments and Reality Composer Pro, finalization of the thread project with App Store Connect packaging, peer-to-peer code review and post-launch maintenance plan, complete deliverable of a deployable professional AR app.
Target audience
Senior iOS developers, AR/VR engineers, R&D managers in companies for certified skills development
Prerequisites
Expertise in Swift 5+, advanced iOS development, Metal or SceneKit, recent Xcode
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