Loading...
Please wait a moment
Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
Which format do you prefer?
30 free minutes with a training advisor — no commitment.
Loading available slots...
Professional Training training in New York in September 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Professional Training training in Dallas in July 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
Master influence and persuasion skills for 2026 with proven strategies, emerging tech, and practical exercises tailored for professional growth in a dynamic world.
Professional Training training in Memphis in October 2026 with Learni. Certified, expert trainers, eligible for employer funding. Free quote.
The Training: Mastering Firebase for Games - Modern Backend for Video Games training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training: Mastering Firebase for Games - Modern Backend for Video Games training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training: Mastering Firebase for Games - Modern Backend for Video Games training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Overview of Firebase tailored to the video game industry. Setting up a Firebase project, integration with Unity and Unreal. Presentation of Firebase modules useful for games (Auth, Realtime Database, Cloud Messaging, etc.).
Implementation of various authentication modes (email, social networks, anonymity), user lifecycle management, security rules in a multiplayer context, player profile customization.
Using Realtime Database and Firestore: storing scores, inventories, real-time game state, player synchronization, limitations and best practices, conflict resolution, and network traffic optimization.
Setting up real-time notifications, event management with Cloud Functions (score reached, item unlocked, etc.), storage of dynamic assets (avatars, screenshots) in Cloud Storage, advanced backend trigger scripting principles.
Behavioral tracking with Firebase Analytics to improve retention and monetization, crash management with Crashlytics, A/B testing and remote configuration with Remote Config, performance audits, and scaling anticipation.
Target audience
Video game developers, independent studios, project managers wishing to integrate cloud features into their games
Prerequisites
Mastery of video game development logic (Unity, Unreal or similar engines), basic knowledge of client-server architecture
Loading...
Please wait a moment





























