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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
10 spots per session maximum — 7 already taken
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without mastery of Epic Online Services, 72% of multiplayer games suffer critical integration failures, from matchmaking breakdowns to server crashes.
This triggers an average $850,000 revenue loss per title due to 55% player churn in the first month and scathing reviews.
Studios face launch delays averaging 4-6 months, inflating costs by 40% and jeopardizing team bonuses or project viability.
Every month without this expertise escalates risks to your game's survival and your professional standing.
The Training: Master Epic Online Services: Develop and Integrate Multiplayer Features in Your Video Games training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training: Master Epic Online Services: Develop and Integrate Multiplayer Features in Your Video Games training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training: Master Epic Online Services: Develop and Integrate Multiplayer Features in Your Video Games training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Overview of online games and multiplayer APIs, presentation of the possibilities offered by EOS. Setting up an Epic Games developer account, overview of the developer portal. First project: initialization in Unreal Engine or Unity with minimal EOS integration.
Implementation of user authentication (Epic and external providers). Management of identities, sessions, friend invitations, and profiles. Access to official documentation and analysis of best practices. Practical exercises: automatic login, secure multiplayer session management.
Configuration and integration of EOS matchmaking, management of multiplayer lobbies. Cloud Storage for partitioned saves. Leaderboard systems and achievement management. Deployment of multiplayer tests (LAN & WAN), best practices for scaling. Realization of a complete multiplayer prototype with EOS.
Target audience
Video game developers, technical project managers, advanced computer science students or video game schools wishing to integrate online and multiplayer services into their productions.
Prerequisites
Solid mastery of a game engine (Unreal Engine, Unity or equivalent), basics in programming (C++ or C#).
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