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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
10 spots per session maximum — 9 already taken
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The Training Swift - Developing Native iOS Apps training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training Swift - Developing Native iOS Apps training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training Swift - Developing Native iOS Apps training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Installation of Xcode and Swift Playground. Basic Swift syntax: variables, constants, types. Flow control: if, switch, loops. Functions and closures. Practical exercises on concrete iOS cases. Setting up the ongoing project: first simple app. Basic error handling. Hands-on with interactive playgrounds. (112 words)
Collections: arrays, dictionaries, sets. Optionals and safe force unwrapping. Introduction to SwiftUI: views, stacks, modifiers. States @State and @Binding. Basic navigation. Professional exercises: create a dynamic list. Ongoing project: interactive user interface. Real enterprise mobile cases. Debugging with Xcode. (98 words)
Computed properties, extensions. Protocols and delegation. Combine for asynchronous management. URLSession for REST APIs. JSON parsing with Codable. Basic authentication. Exercises: app connected to a real API. Ongoing project: integration of external data. Enterprise scenarios: secure mobile apps. Simple unit tests. (102 words)
Memory management with ARC. Advanced SwiftUI animations. Persistence with UserDefaults, Core Data intro. App Store preparation: icons, provisioning. Build and archive in Xcode. Testing on simulator/device. Finalized and deployed ongoing project. Enterprise best practices. Certified skills assessment. Post-training support. (94 words)
Target audience
Beginner developers, professionals transitioning to iOS, mobile project managers upskilling
Prerequisites
Basic programming concepts. Knowledge of logic and variables. Familiarity with a Mac computer recommended
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