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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
10 spots per session maximum — 10 already taken
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without advanced mastery of multiplayer networking, even seasoned Unity and Unreal teams face scalability failures and exploits that plague 68% of live-service games, per GDC postmortems.
This leads to 45% player churn within the first month—costing studios an average $1.8 million per title in lost revenue from lag, desyncs, and cheating incidents.
Critical post-launch downtime skyrockets 3x, eroding market share, investor confidence, and senior developer careers in a competitive industry.
Every month without optimization, competitors capture your audience with seamless 100-player experiences.
The Training in Multiplayer Networking training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training in Multiplayer Networking training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training in Multiplayer Networking training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into advanced TCP and UDP protocols. Analyze client-server and peer-to-peer models. Study hybrid architectures for massive games. Implement non-blocking sockets in C#. Test latency with professional tools like Wireshark. Optimize packets for minimal bandwidth. Create a basic lobby in Unity. Master fast binary serialization. Automatically handle lost connections. Boost your networking skills from day one. Advanced multiplayer networking training optimized.
Discover advanced interpolation and extrapolation. Implement client-side prediction for smoothness. Synchronize entity positions in real-time. Manage delta state reconciliations. Use Unity Netcode for GameObjects at an expert level. Test with 50 simulated players. Optimize for low-latency mobile. Analyze rollbacks in authoritative servers. Create integrated anti-cheat systems. Master LZ4 compression for data. Boost multiplayer performance. Effective remote online training. Advanced precise content. Achieve synchronization expertise by day 2.
Optimize advanced lag compensation. Implement intelligent variable tick rates. Reduce traffic with delta compression. Test real high-ping scenarios. Use Photon PUN 2 pro features. Manage critical packet prioritization. Implement dynamic network QoS. Analyze bottlenecks with profilers. Create secure rate limiting. Boost scalability to 1000+ players. Multiplayer networking training optimized. Short impactful phrases. Immediate professional results. Master optimization completely by day 3.
Deploy scalable AWS or Azure servers. Configure Docker for headless multiplayer. Implement advanced ELO matchmaking. Manage dynamic persistent rooms. Integrate NoSQL databases for saves. Secure with JWT tokens. Test auto-scale load balancing. Use Mirror or FishNet in Unity. Create real-time leaderboards. Boost multiplayer game monetization. Intensive 7-hour remote sessions. Rich keyword content. Server expertise by day 4.
Strengthen advanced server-side anti-cheat. Implement DTLS encryption for UDP. Manage professional DDoS mitigation. Scale to cloud Kubernetes. Stress test with 500 concurrent players. Finalize complete multiplayer capstone project. Present deployed portfolio. Receive expert feedback. Optimize for VR/AR networking. Boost your game dev career. 35-hour advanced training completed. Top multiplayer networking. Ultra-impactful short phrases. Value-added certificate.
Target audience
Senior video game developers. Experts in Unity or Unreal Engine. Masters of network protocols.
Prerequisites
Mastery of C# or C++. Advanced knowledge of TCP/UDP networking. Experience with Unity Networking or Photon.
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