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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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The Training: Mastering Foundry - Designing Interactive and Immersive Digital Experiences training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training: Mastering Foundry - Designing Interactive and Immersive Digital Experiences training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training: Mastering Foundry - Designing Interactive and Immersive Digital Experiences training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
History and applications of Foundry; Overview of the interface and workspaces; Creating a first project; Importing and organizing assets; Managing scenes, timelines, and layers.
Discovery of 2D/3D creation tools; Importing and manipulating models, textures, and media; Animating properties and managing keyframes; Tips and tricks for impactful animations; Introduction to virtual camera and effects.
Overview of interaction possibilities in Foundry; Using triggers, timers, and variables; Introduction to scripting (Python/JavaScript) to automate actions; Practical cases: interactive scenes, user interfaces, event management.
Structuring complex projects; Multi-user management, versioning, and collaborative workflow; Exchanges with other software (Unity, Unreal, audio software, etc.); Export and integration into production pipelines (shows, VR, industrial visualization...).
Performance optimization (graphics, scripts, assets); Best practices for project longevity; Deployment on different platforms (desktop, mobile, VR, projection); Audit and maintenance; Feedback on experiences and technology watch.
Target audience
Developers, designers, graphic artists, project managers, and professionals wishing to use Foundry to design interactive projects or immersive environments (VFX, video games, VR/AR, 3D visualization).
Prerequisites
Comfort with computer tools, basic knowledge in 2D/3D graphics or development recommended.
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