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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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The Training: Introduction to 3ds Max - Mastering 3D Modeling and Animation training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training: Introduction to 3ds Max - Mastering 3D Modeling and Animation training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training: Introduction to 3ds Max - Mastering 3D Modeling and Animation training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Presentation of 3ds Max, explanation of the workspace, navigation in the 3D viewport, selection and transformation tools, creation of basic objects (primitives), saving and file management.
Polygonal modeling: extrusion, subdivision, object merging, and editing of vertices, edges, and faces. Introduction to splines for creating complex objects. Importing references. Discovery and application of materials: texture library, mapping, basic settings.
Basic lighting techniques (standard lights), camera positioning and animation, creation of a simple animated scene. Animation concepts: timeline, keyframes, object movement, and property modifications. Initial renders, image and video exports.
Target audience
Beginners, graphic designers, architects, designers, anyone wishing to get started with 3D creation using 3ds Max
Prerequisites
Basic proficiency with computer tools, knowledge of the Windows environment recommended
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