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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without advanced Godot mastery, 70% of indie projects fail due to poor performance, losing 80% of players in 30 seconds.
Your games lag on mobile, crash in multiplayer, basic shaders repel stores like Steam.
Lose months debugging alone, miss publisher opportunities, stagnate against Unity pros.
Invest 35h to avoid 50k€ in rework, boost your game revenues x3, publish viable hits tomorrow.
The Training Godot Advanced - Create Professional 2D/3D Games in 35h training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training Godot Advanced - Create Professional 2D/3D Games in 35h training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training Godot Advanced - Create Professional 2D/3D Games in 35h training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into advanced Godot profiling, identify bottlenecks with the built-in editor, refactor GDScript for 50% FPS gains, complete exercises on heavy scenes inspired by AAA games, produce an optimization report and lightweight prototype, boost your projects for smooth mobile performance.
Build intelligent enemy AI using A* and behavior trees in Godot, simulate realistic physics with custom colliders, test on concrete platformer and FPS cases, integrate dynamic particles, create interactive deliverables like a boss level, master these tools for immersive games that captivate players.
Deploy a robust Godot multiplayer server using the high-level multiplayer API, synchronize states and inputs for zero lag, code live PvP matches, debug with integrated network tools, create a playable 8-player battle royale prototype, transform solo ideas into irresistible community experiences.
Create stunning GLSL shaders for Godot, generate procedural terrains and post-processing effects, optimize for Vulkan, apply to open-world exercises, produce a reusable asset pack, elevate your games to AAA level to impress publishers and demanding players.
Prepare flawless cross-platform exports for Steam, Android, Web, automate CI/CD pipelines with Godot and Git, secure projects against crashes, finalize a fully publishable game, receive a monetization plan, launch your creations confidently to maximize downloads and revenue.
Target audience
Indie developers, video game programmers, technical leads seeking advanced Godot skills.
Prerequisites
Mastery of GDScript or C#, creation of functional prototypes in Godot, basics of nodes and scenes.
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