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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without this intermediate Blender training, waste 20h/week on trial-and-error basic modeling, face 40% project delays from deformed meshes and buggy textures, lose clients to pro freelancers causing 25% annual churn, stagnate revenues below 40k€/year vs 65k€ for certified pros, get assets rejected by Unity/Unreal polluting your pipeline, get crushed by competition with AAA Cycles portfolios, see productivity drop 35% without fluid rigging, ruin indie VFX with botched physics simulations, invest 21h or lose 5k€ in missed opportunities.
The Training Blender Intermediate - Master Professional 3D Modeling training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Training Blender Intermediate - Master Professional 3D Modeling training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Training Blender Intermediate - Master Professional 3D Modeling training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into digital sculpting to shape detailed organics, apply boolean and curve modifiers for pro precision, unwrap seamless UVs on complex meshes via practical character exercises, generate automated maps, test in real-time viewport, produce export-ready game assets, while optimizing low-poly high-detail topology.
Master the node editor for photorealistic PBR materials, paint textures directly in viewport, generate procedural noise and Voronoi for organic surfaces, bake AO and normal maps on real-world cases like cosmetics products, integrate HDRI lighting, validate Substance-like shaders, export Unity-compatible texture packs, boost pro visuals in 7 intense hours.
Rig biped characters with auto IK/FK, animate fluid walk cycles via graph editor, simulate cloth and destructive fluids on car crash scenes, configure optimized GPU Cycles renders with denoising, post-produce with compositing nodes, export Alembic/FBX for VFX pipelines, finalize pro portfolio with live feedback, transform ideas into marketable assets.
Target audience
3D modelers, animators, game designers, visual architects seeking to advance their skills in Blender.
Prerequisites
Mastery of Blender basics: interface navigation, primitive object creation, simple polygon editing.
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