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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Without advanced Godot expertise, your games drop to 20-30 FPS in complex 3D, causing 70% player drop-offs according to Steam data.
Indie projects fail at 65% due to unoptimized bottlenecks, losing 50k€ in unnecessary rewrites and double dev time.
Outcompeted by Unity pros, miss top charts, zero revenues.
Avoid multiplayer lag repelling communities, basic shaders turning off publishers.
With 21 expert hours, boost perf x3, deploy profitable hits, turn failures into lasting commercial successes.
The Godot Expert Training - Develop High-Performance 2D/3D Games training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Godot Expert Training - Develop High-Performance 2D/3D Games training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Godot Expert Training - Develop High-Performance 2D/3D Games training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Dive into Godot's built-in profiler to identify bottlenecks, refactor your GDScript/C# code on real heavy 3D game cases, test multithreading and occlusion culling in practical exercises, produce a deliverable optimization report with measured FPS gains, while mastering advanced debuggers to speed up your daily iterations.
Create custom GLSL shaders for bloom effects, realistic particles, and PBR, integrate them via Godot Shader Editor on concrete projects, experiment with post-processing chains for immersive atmospheres, generate procedural assets in collaborative workshops, leave with a reusable shader module boosting your indie games' visual quality.
Set up ENet/WebSocket multiplayer servers for real-time sessions, develop advanced AI with finite state machines and A* pathfinding, test on battle royale scenarios, automate multi-platform exports via Godot templates and CI/CD, finalize a deployable Steam multiplayer prototype, ready to monetize your expert creations.
Target audience
Lead Godot developers, indie studio creators, senior game dev programmers advancing to expert level
Prerequisites
Advanced Godot experience with 2 published projects, mastery of GDScript and C#, GLSL shader basics, object-oriented programming
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