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Founded by passionate advocates of learning and innovation, Learni set out to make professional training accessible to everyone, everywhere in the world. Our team works in the largest cities such as Paris, Lyon, Marseille, and internationally, to support talents and organizations in their skills development.
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30 free minutes with a training advisor — no commitment.
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Don't let this gap widen
Sans maîtrise de Substance Painter, vos textures 3D manquent de réalisme et d'optimisation, sabotant la qualité globale de vos assets.
Les game artists et modeleurs perdent en moyenne 40% de temps en retouches inutiles, équivalant à 5 000 € par projet en heures facturables gaspillées.
75% des rendus VFX ou jeux sont rejetés en revue pour défauts de texturation, exposant studios et freelances à la perte de contrats majeurs et à une réputation entachée.
Chaque mois sans expertise avancée creuse l'écart avec la concurrence, menaçant votre carrière dans un marché ultra-compétitif.
The Maîtriser Substance Painter : Formation complète à la création de textures 3D training is delivered in-person or remotely (blended-learning, e-learning, virtual classroom, remote in-person). At Learni, a Qualiopi-certified training organization, each program is designed to maximize skills acquisition, regardless of the training mode chosen.
The trainer alternates between demonstrative, interrogative, and active methods (through practical exercises and/or real-world scenarios). This pedagogical approach ensures concrete and directly applicable learning in the workplace.
To ensure the quality of the Maîtriser Substance Painter : Formation complète à la création de textures 3D training, Learni provides the following teaching resources:
For in-house training at a location external to Learni, the client ensures and commits to having all necessary teaching materials (IT equipment, internet connection...) for the proper conduct of the training action in accordance with the prerequisites indicated in the communicated training program.
The assessment of skills acquired during the Maîtriser Substance Painter : Formation complète à la création de textures 3D training is carried out through:
Learni is committed to the accessibility of its professional training programs. All our training programs are accessible to people with disabilities. Our teams are available to adapt teaching methods to your specific needs. Do not hesitate to contact us for any accommodation request.
Learni training programs are available for inter-company and intra-company settings, both in-person and remote. Registration is possible up to 48 business hours before the start of training. Our programs are eligible for OPCO, Pôle emploi, and FNE-Formation funding. Contact us to discuss your training project and funding possibilities.
Découverte de l’interface, compréhension des fondamentaux du texturing, présentation des matériaux PBR, organisation des projets, importation des modèles 3D, gestion des UVs, premiers pas avec les brosses et couches. Exercices de prise en main avec des objets simples.
Utilisation des outils de peinture avancés, masquage et calques, création de matériaux complexes, générateurs et effets procéduraux, création de détails avec les smart materials, stamping et alphas, travail sur la cohérence des maps (albedo, roughness, metallic, normal, AO). Application à un asset complexe (props, armes, personnages).
Configuration de l’export, gestion des presets, adaptation des textures aux moteurs de rendu utilisés en production (Unity, Unreal Engine, V-Ray…), astuces pour éviter les erreurs courantes, automatisation du baking, présentation des outils complémentaires (Substance Share, Bridge). Conseils pour organiser des bibliothèques de matériaux et optimiser le rendu final. Étude de cas pratique : réalisation complète du texturing d’une scène ou personnage stylisé/réaliste.
Target audience
Graphistes, game artists, modeleurs 3D, professionnels des effets spéciaux, étudiants en infographie
Prerequisites
Connaissances de base en modélisation 3D (Blender, Maya ou 3ds Max) et en informatique
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